PlyEdit: H - Hiding

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Being able to hide sections of the mesh, particularly when working with dense meshes, can greatly speed up the editing process. There are a hand-full of hiding operations, all accessed via the <H> key.
Figure 1. Hiding Faces
Figure 1. Hiding Faces

Figure 1 shows you what you get once you have hit the <H> key; a menu of further key commands down the bottom of the screen.

Hiding Inside a Box - <LMB>

If you draw out a box with the <H><LMB>, then all faces inside this box will be hidden (see left side Figure 2).

Figure 2. Hiding With the Box
Figure 2. Hiding With the Box

Hiding Outside a Box - <RMB>

If, however, you draw out a box with the <H><RMB>, then all faces outside the box are hidden (see right side Figure 2).

Hiding Marked Faces - <G> key

You can hide all the marked faces by typing <H><G> (see Figure 3).

Figure 3. Hiding Marked Faces
Figure 3. Hiding Marked Faces

Hiding Using Filling - <F> key

Typing <H><F> is a shortcut version of the surface hiding sequence <G><F> <H><G>.

Because it uses the marking mechanism to select the faces, any faces that happen to be already marked will also be hidden.

Swapping Hidden Faces - <S> key

Type <H><S> to swap the visible and hidden faces.

Showing Hidden Faces - <U> key

Type <H><U> to unhide all hidden faces.

Hide Outside Focus - <Home> key

Aim the mouse pointer at some section of the mesh, then type <H><Home> and everything except that part of the object is hidden. The camera will also focus in automatically on the remaining visible faces.

Aim the mouse pointer at some background and type <H><Home> and all faces are made visible and the camera re-focuses on the entire mesh.