PlyEdit: V - Voiding

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    H - Hiding
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Fig 1. Voiding Faces
Fig 1. Voiding Faces
Voiding is the process of deleting unwanted faces. There are a hand-full of voiding operations, all accessed via the <V> key.

Fig 1 shows you what you get once you have hit the <V> key; a menu of further key commands down the bottom of the screen.

<LMB> - Voiding Inside a Box 
If you draw out a box with <V><LMB>, then all faces inside this box will be removed.
<RMB> - Voiding Outside a Box 
If, however, you draw out a box with <V><RMB>, then all faces outside the box are deleted.
<G> - Voiding Marked Faces 
You can delete all the green marked faces by typing <V><G>.
<U> - Undo Last Void 
Type <V><U> to undo the last void action. There is only one level of undo though, so you can only undo the last void action, not any previous to that.
<S> - Swapping Voided Faces 
Type <V><S> to swap the deleted and remaining faces; this can be used to recover faces voided before the last void action. Type <V><S>, then void the faces you want to restore, then type <V><S> a second time to get your mesh back.