PlyEdit: V - Voiding
From Headus Docs
(Difference between revisions)
Revision as of 06:27, 12 November 2007 (edit) Headus (Talk | contribs) ← Previous diff |
Revision as of 06:28, 12 November 2007 (edit) (undo) Headus (Talk | contribs) Next diff → |
||
Line 9: | Line 9: | ||
If you draw out a box with {{key2|V|LMB}}, then all faces inside this | If you draw out a box with {{key2|V|LMB}}, then all faces inside this | ||
- | box will be removed (see Figure 2). | + | box will be removed. |
- | [[Image:PlyEdit-void2.jpg|right|thumb|Figure 2. Voiding Inside Box]] | + | |
==== {{key|RMB}} - Voiding Outside a Box ==== | ==== {{key|RMB}} - Voiding Outside a Box ==== | ||
Line 16: | Line 15: | ||
If, however, you draw out a box with {{key2|V|RMB}}, then all faces | If, however, you draw out a box with {{key2|V|RMB}}, then all faces | ||
<I>outside</I> | <I>outside</I> | ||
- | the box are deleted (see Figure 3). | + | the box are deleted. |
- | [[Image:PlyEdit-void3.jpg|right|thumb|Figure 3. Voiding Outside Box]] | + | |
==== {{key|G}} - Voiding Marked Faces ==== | ==== {{key|G}} - Voiding Marked Faces ==== |
Revision as of 06:28, 12 November 2007
|
Voiding is the process of deleting unwanted faces. There are a hand-full of voiding operations, all accessed via the <V> key.
Figure 1 shows you what you get once you have hit the <V> key; a menu of further key commands down the bottom of the screen. <LMB> - Voiding Inside a BoxIf you draw out a box with <V><LMB>, then all faces inside this box will be removed. <RMB> - Voiding Outside a BoxIf, however, you draw out a box with <V><RMB>, then all faces outside the box are deleted. <G> - Voiding Marked FacesYou can delete all the marked faces by typing <V><G>. <U> - Undo Last VoidType <V><U> to undo the last void action. <S> - Swapping Voided FacesType <V><S> to swap the deleted and remaining faces; this can be used to recover faces voided before the last void action. Type <V><S>, then void the faces you want to restore, then type <V><S> a second time to get your mesh back. |