PlyEdit: Loading Meshes

From Headus Docs

(Difference between revisions)
Jump to: navigation, search
Revision as of 02:42, 4 November 2007 (edit)
Headus (Talk | contribs)

← Previous diff
Revision as of 03:11, 4 November 2007 (edit) (undo)
Headus (Talk | contribs)

Next diff →
Line 19: Line 19:
[[Image:PlyEdit-map.png|right|thumb|Figure 2. UV Map]] [[Image:PlyEdit-map.png|right|thumb|Figure 2. UV Map]]
-; Map : blah blah+; Map : {{blank}}
[[Image:PlyEdit-ghost.png|right|thumb|Figure 3. Ghost Mesh]] [[Image:PlyEdit-ghost.png|right|thumb|Figure 3. Ghost Mesh]]
-; Ghost : blah blah+; Ghost : {{blank}}

Revision as of 03:11, 4 November 2007

Cover Page
About PlyEdit
Loading Meshes
Mesh Display
Basic Tools
    H - Hiding
    V - Voiding
    F - Filling
Brushes
    G - Mark
    3 - Noise
    4/5 - Sculpt
    6 - Smooth
    7 - Comb
Macros
Reduce/Multiply
Import Align Combine
Other Tools
    Body Dewobble
    3D Paint
    Dirt
Clean
Saving Meshes
Undo
Glossary
Download PDF
Figure 1. Loading Meshes
Figure 1. Loading Meshes
Mesh 
To load a new PLY file into PlyEdit, click on the right arrow to open up a file selection dialog. If a mesh is already being editing, loading a new PLY file will replace that mesh. If you wish to add a PLY into the mesh being edited, use the Import Align Combine tools instead.
Clicking on the Mesh button itself will open up a panel showing various details about the loaded file.
Number of faces.
Number of points.
Cntr 
XYZ position in millimeters of the center of mesh.
Size 
Bounding box size in millimeters of the mesh.
Total area of the mesh surface.
Total volume of the mesh if there are no holes.
Figure 2. UV Map
Figure 2. UV Map
Map 
Template:Blank
Figure 3. Ghost Mesh
Figure 3. Ghost Mesh
Ghost 
Template:Blank