PlyEdit: G - Mark
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towards the bottom of the window. | towards the bottom of the window. | ||
- | == Marking Inside a Box - left-mouse == | + | ==== Marking Inside a Box - left-mouse ==== |
You can draw out a box by holding down the | You can draw out a box by holding down the | ||
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[[Image:PlyEdit-mark2.jpg|right|thumb|Figure 130. Marking Inside a Box]] | [[Image:PlyEdit-mark2.jpg|right|thumb|Figure 130. Marking Inside a Box]] | ||
- | == Unmarking Inside a Box - right-mouse == | + | ==== Unmarking Inside a Box - right-mouse ==== |
Draw out a box using the | Draw out a box using the | ||
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[[Image:PlyEdit-mark3.jpg|right|thumb|Figure 131. Unmarking Inside a Box]] | [[Image:PlyEdit-mark3.jpg|right|thumb|Figure 131. Unmarking Inside a Box]] | ||
- | == Painting - <g> key == | + | ==== Painting - <g> key ==== |
You can use the mouse pointer to mark faces in | You can use the mouse pointer to mark faces in | ||
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instead. | instead. | ||
- | == Brush radius - <-> and <=> keys == | + | ==== Brush radius - <-> and <=> keys ==== |
You can change the size of the painting brush with the '''<->''' and | You can change the size of the painting brush with the '''<->''' and | ||
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effect these keys have on the size of the brush. | effect these keys have on the size of the brush. | ||
- | == Filling - <f> key == | + | ==== Filling - <f> key ==== |
To mark an area of unmarked faces in a flood fill fashion, | To mark an area of unmarked faces in a flood fill fashion, | ||
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the mouse pointer at an area of marked faces before filling. | the mouse pointer at an area of marked faces before filling. | ||
- | == Swapping - <s> key == | + | ==== Swapping - <s> key ==== |
To swap the marked and unmarked status of all | To swap the marked and unmarked status of all | ||
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[[Image:PlyEdit-mark7.jpg|right|thumb|Figure 134. After Swapping]] | [[Image:PlyEdit-mark7.jpg|right|thumb|Figure 134. After Swapping]] | ||
- | == Unmarking - <u> key == | + | ==== Unmarking - <u> key ==== |
To unmark all visible faces, type | To unmark all visible faces, type |
Revision as of 10:20, 1 November 2007
Marking lets you select faces in various ways for later hiding, smoothing or removal. There are several marking operations, all accessed via the <g> key. Marked faces are drawn green, that's why the <g>
key is used.
Figure 129 shows you what you get once you have hit the <g> key; a handy reference to the various operations towards the bottom of the window. Marking Inside a Box - left-mouseYou can draw out a box by holding down the left mouse button while dragging the mouse. Let go of the mouse button and all faces inside the drawn box will be marked (see Figure 130). This includes faces that might be on the other side of the object, obscured behind the faces at the front. Hidden faces will not be marked. Unmarking Inside a Box - right-mouseDraw out a box using the right mouse button and all faces inside the box will be unmarked (see Figure 131). Painting - <g> keyYou can use the mouse pointer to mark faces in a more interactive way using the painting method. By typing <g> a second time you'll paint a single dot under the mouse pointer. Unlike the box selection method, only the faces you can see are marked; the painting doesn't go all the way through the object. If you want to paint more than one dot, just hold down the <g> key and faces will be marked wherever you move the mouse pointer (see Figure 132). When you want to stop painting, let go of the <g> key. If you want to unmark using the painting method, use <Shift-G> instead. Brush radius - <-> and <=> keysYou can change the size of the painting brush with the <-> and <=> keys. Aim the mouse pointer at some part of the mesh so you can see what effect these keys have on the size of the brush. Filling - <f> keyTo mark an area of unmarked faces in a flood fill fashion, move the mouse pointer into some part of that area (see left side Figure 133) and type <f>. The flood fill will not cross a boundary of already marked or hidden faces ( see right side Figure 133). In Figure 133 the smile of the face has been extended to fully encircle the ankle, before filling, otherwise the whole leg would have been marked. You can unmark using the flood fill method by just pointing the mouse pointer at an area of marked faces before filling. Swapping - <s> keyTo swap the marked and unmarked status of all visible faces, type <s> (see Figure 134). Unmarking - <u> keyTo unmark all visible faces, type <u>. |