PlyEdit: 3D Paint
From Headus Docs
(Difference between revisions)
Revision as of 09:12, 15 December 2010 (edit) Headus (Talk | contribs) (→3D Paint) ← Previous diff |
Current revision (09:39, 15 December 2010) (edit) (undo) Headus (Talk | contribs) |
||
(13 intermediate revisions not shown.) | |||
Line 35: | Line 35: | ||
: Normally the extracted color images are the same resolution as the display window, but if the mesh being edited is very dense, some faces may be smaller than a pixel in size. To fix this, increase the resolution of the extracted images with the '''Mult''' value. | : Normally the extracted color images are the same resolution as the display window, but if the mesh being edited is very dense, some faces may be smaller than a pixel in size. To fix this, increase the resolution of the extracted images with the '''Mult''' value. | ||
- | : The left side of {{fig}} shows the extracted color, a blank canvas because Clear was used before painting, and the right side is the surface shading. | + | : The left side of {{fig}} shows the extracted color, a blank canvas because Clear was used before painting, and the right side is the surface shading. {{img|PlyEdit-paint4.jpg|Load Images}} |
- | ; 3] Load Images : {{img|PlyEdit-paint4.jpg|Load Images}} If your paintbox supports layers then load the color file as the background plate, and the shading image as a multiplying overlay (see {{fig}}). The shading information can then be switched on and off by showing or hiding the top layer. | + | ; 3] Load Images : If your paintbox supports layers then load the color file as the background plate, and the shading image as a multiplying overlay (see {{fig}}). The shading information can then be switched on and off by showing or hiding the top layer. |
- | : If your paintbox doesn't support layers, then all you can do is load the color image. Consider using '''Recolor''' before you start painting to get some idea of the location of surface features. | + | : If your paintbox doesn't support layers, then all you can do is load the color image. Consider using '''Recolor''' before you start painting to get some idea of the location of surface features. {{img|PlyEdit-paint5.jpg|Paint}} |
- | ; Name : | + | ; 4] Paint : Paint away, making sure that the background layer is selected, not the shading overlay (see {{fig}}). |
- | ; Mult : | + | : What you do here is only limited by what you can do in your paintbox. You could even import and overlay images from other sources, such as texture libraries or digital cameras. The only restriction is that you don't change the size or orientation of the background layer. {{img|PlyEdit-paint6.jpg|Check and Save}} |
- | ; Facing only : | + | ; 5] Check and Save : Turn off the shading overlay to check that the color you painted looks OK (see {{fig}}). Of course, you can do this at any time during the painting stage. |
- | ; Visible only : | + | : Once you're happy with the painted color, delete the shading overlay and save the modified color image. Simply overwrite the original file, '''out.p.tif''' by default. {{img|PlyEdit-paint7.jpg|Project Color}} |
- | ; Extract : | + | ; 6] Project Color : Back in PlyEdit, click on '''Project'''. The original and modified color files are compared, and any differences (i.e. the pixels you painted) are projected onto the polymesh (see left side of {{fig}}). |
- | ; Project : | + | : By default only visible and facing vertexes are updated. That is, you can only paint onto what you can see (see middle of {{fig}}). If you want to paint all the way through the polymesh, disable '''Facing Only''' and '''Visible Only''' before projecting (see right side of {{fig}}). |
- | == Dirt == | + | To paint some more, go back to step '''1]'''. |
- | + | ||
- | {{img|PlyEdit-dirt1.png|Dirt}} | + |
Current revision
If your mesh contains CPV color, PlyEdit has a number of tools for touching up or completely replacing that color information.
[edit] Color Tools
[edit] 3D PaintThere is no painting within PlyEdit itself; what the 3D Paint tool does is provides an interface between PlyEdit and 2D paint programs. The only requirement is that the paint application can read and write TIFF formatted image files. In this description GIMP, a free multi-platform application (see gimp.org), is used as the external 2D paintbox. Commercial products, such as Photoshop, would work just as well. The painting process is quite simple:
To paint some more, go back to step 1]. |