PlyEdit: G - Mark
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- | {{:PlyEdit: Menu}} __NOTOC__ Marking lets you select faces in various ways for later hiding, smoothing or removal. There are several marking operations, all accessed via the {{key|G}} key. Marked faces are drawn green, that's why the {{key|G}} key is used. {{img|PlyEdit-mark1.png|Marking Menu}} | + | {{:PlyEdit: Menu}} {{img|PlyEdit-mark1.png|Marking Menu}} Marking lets you select faces in various ways for later hiding, smoothing or removal. There are several marking operations, all accessed via the {{key|G}} key. Marked faces are drawn green, that's why the {{key|G}} key is used. |
- | {{fig}} | + | {{fig}} shows you what you get once you have hit the {{key|G}} |
- | shows you what you get once you have hit the {{key|G}} | + | |
key; a handy reference to the various operations | key; a handy reference to the various operations | ||
towards the bottom of the window. | towards the bottom of the window. | ||
- | ==== {{key|LMB}} - Marking Inside Box ==== | + | ; {{key|LMB}} - Marking Inside Box : {{img|PlyEdit-mark2.jpg|Marking Inside a Box}} You can draw out a box by holding down the {{key|LMB}} while dragging the mouse; let go of the mouse button and all faces inside the drawn box will be marked (see {{fig}}). This includes faces that might be on the other side of the object, obscured behind the faces at the front. Hidden faces will not be marked. |
- | {{img|PlyEdit-mark2.jpg|Marking Inside a Box}} | + | |
- | You can draw out a box by holding down the {{key|LMB}} | + | |
- | while dragging the mouse; let go | + | |
- | of the mouse button and all faces inside the | + | |
- | drawn box will be marked (see {{fig}}). | + | |
- | This includes faces that might be on | + | |
- | the other side of the object, obscured behind the faces | + | |
- | at the front. Hidden faces will not be marked. | + | |
- | ==== {{key|RMB}} - Unmarking Inside Box ==== | + | ; {{key|RMB}} - Unmarking Inside Box : {{img|PlyEdit-mark3.jpg|Unmarking Inside a Box}} Draw out a box using the {{key|RMB}} and all faces inside the box will be unmarked (see {{fig}}). |
- | {{img|PlyEdit-mark3.jpg|Unmarking Inside a Box}} | + | |
- | Draw out a box using the {{key|RMB}} | + | |
- | and all faces inside the | + | |
- | box will be unmarked (see {{fig}}). | + | |
- | ==== {{key|G}} - Painting ==== | + | ; {{key|G}} - Painting : You can use the mouse pointer to mark faces in a more interactive way using the painting method. By typing {{key|G}} a second time you'll paint a single dot under the mouse pointer. Unlike the box selection method, only the faces you can see are marked; the painting doesn't go all the way through the object. |
- | You can use the mouse pointer to mark faces in | + | : {{img|PlyEdit-mark4.jpg|Painting}} If you want to paint more than one dot, just hold down the {{key|G}} key and faces will be marked wherever you move the mouse pointer (see {{fig}}). When you want to stop painting, let go of the {{key|G}} key. |
- | a more interactive way using the painting method. | + | |
- | By typing {{key|G}} | + | |
- | a second time | + | |
- | you'll paint a single dot under the mouse pointer. Unlike the | + | |
- | box selection method, only the faces you can see are marked; | + | |
- | the painting doesn't go all the way through the object. | + | |
- | {{img|PlyEdit-mark4.jpg|Painting}} | + | : If you want to unmark using the painting method, use {{key|Shift-G}} instead. |
- | If you want to paint more than one dot, just hold down the {{key|G}} | + | ; {{key|F}} - Filling : {{img|PlyEdit-mark5.jpg|Filling}} To mark an area of unmarked faces in a flood fill fashion, move the mouse pointer into some part of that area (see left side {{fig}}) and type {{key2|G|F}}. The flood fill will not cross a boundary of already marked or hidden faces (see right side {{fig}}). |
- | key and faces will be marked wherever you move the | + | |
- | mouse pointer (see {{fig}}). | + | |
- | When you want to stop painting, let go of the {{key|G}} | + | |
- | key. | + | |
- | If you want to unmark using the painting method, use {{key|Shift-G}} | + | : In {{fig}} the smile of the face has been extended to fully encircle the ankle, before filling, otherwise the whole leg would have been marked. |
- | instead. | + | |
- | ==== {{key|F}} - Filling ==== | + | : You can unmark using the flood fill method by just pointing the mouse pointer at an area of marked faces before filling. |
- | {{img|PlyEdit-mark5.jpg|Filling}} | + | |
- | To mark an area of unmarked faces in a flood fill fashion, | + | |
- | move the mouse pointer into some part of that area (see left side {{fig}}) | + | |
- | and type {{key2|G|F}}. | + | |
- | The flood fill will not cross a boundary of already marked or hidden faces | + | |
- | (see right side {{fig}}). | + | |
- | In {{fig}} the smile of the face has been extended to | + | : If you want to stop the flood fill, hold the {{key|Space}} key. |
- | fully encircle the ankle, before filling, otherwise | + | |
- | the whole leg would have been marked. | + | |
- | You can unmark using the flood fill method by just pointing | + | ; {{key|1==}}/{{key|-}} - Grow and Shrink : Use {{key2|G|2==}} to grow or {{key2|G|-}} to shrink the current marked area by one row of faces. The marking menu will remain active after the change, so you can use {{key|1==}} or {{key|-}} again to further expand or shrink the marked area. |
- | the mouse pointer at an area of marked faces before filling. | + | |
- | ==== {{key|1==}}/{{key|-}} - Grow and Shrink ==== | + | ; {{key|S}} - Swapping : {{img|PlyEdit-mark7.jpg|After Swapping}} To swap the marked and unmarked status of all visible faces, type {{key2|G|S}} (see {{fig}}). |
- | Use {{key2|G|2==}} to grow or {{key2|G|-}} to shrink the current marked area by one row of faces. The marking menu will remain active after the change, so you can use {{key|1==}} or {{key|-}} again to further expand or shrink the marked area. | + | ; {{key|U}} - Unmarking : To unmark all visible faces, type {{key2|G|U}}. |
- | ==== {{key|S}} - Swapping ==== | + | ; {{key|Home}} - Focus : To focus the camera on all visible marked faces, type {{key2|G|Home}}. |
- | {{img|PlyEdit-mark7.jpg|After Swapping}} | + | |
- | To swap the marked and unmarked status of all | + | |
- | visible faces, type {{key2|G|S}} | + | |
- | (see {{fig}}). | + | |
- | ==== {{key|U}} - Unmarking ==== | + | == Additional Tools == |
- | To unmark all visible faces, type {{key2|G|U}}. | + | {{img|PlyEdit-mark8.png|Additional Tools}} If you click on the gray '''Mark''' button in the '''Brushes''' panel, then some additional marking tools are shown (see {{fig}}). Click on the '''Mark''' button again to hide these away. |
- | ==== {{key|Home}} - Focus ==== | + | ; Largest : The largest contiguous piece of mesh is marked, and the camera focuses in on this area. |
- | To focus the camera on all visible marked faces, type {{key2|G|Home}}. | + | ; Next : The ''second'' largest contiguous piece of mesh is marked, and again, the camera focuses in on these marked faces. This can be used in conjunction with {{key|B}} key bridging to join the largest pieces of "floating" mesh to the main mesh. |
- | ==== Additional Tools ==== | + | ; Facing : All visible faces that are facing the camera are marked. The number value is the threshold angle, and setting it to '''180''' for example will mean that all the faces you can see are marked. |
- | {{img|PlyEdit-mark8.png|Additional Tools}} | + | |
- | If you click on the gray '''Mark''' button in the '''Brushes''' panel, then some additional marking tools are shown (see {{fig}}). Click on the '''Mark''' button again to hide these away. | + | |
- | :; Largest : {{more}} | + | ; Paint Thru : Normally when painting faces with the {{key|G}} key, only the foremost faces under the mouse pointer are marked. By ticking this option, ''all'' faces under the mouse pointer are marked, even those you cant see on the back side of the mesh. |
- | + | ||
- | :; Next : {{more}} | + | |
- | + | ||
- | :; Facing : {{more}} | + | |
- | + | ||
- | :; Paint Thru : {{more}} | + | |
{{TOP}} | {{TOP}} |
Current revision
Marking lets you select faces in various ways for later hiding, smoothing or removal. There are several marking operations, all accessed via the <G> key. Marked faces are drawn green, that's why the <G> key is used.
Fig 1 shows you what you get once you have hit the <G> key; a handy reference to the various operations towards the bottom of the window.
[edit] Additional ToolsIf you click on the gray Mark button in the Brushes panel, then some additional marking tools are shown (see Fig 7). Click on the Mark button again to hide these away.
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