PlyEdit: V - Voiding
From Headus Docs
(Difference between revisions)
Revision as of 06:19, 12 November 2007 (edit) Headus (Talk | contribs) ← Previous diff |
Current revision (06:13, 16 December 2010) (edit) (undo) Headus (Talk | contribs) |
||
(6 intermediate revisions not shown.) | |||
Line 1: | Line 1: | ||
- | {{:PlyEdit: Menu}} Voiding is the process of deleting unwanted faces. There are a hand-full of voiding operations, all accessed via the {{key|V}} key. | + | {{:PlyEdit: Menu}} {{img|PlyEdit-void1.png|Voiding Faces}} Voiding is the process of deleting unwanted faces. There are a hand-full of voiding operations, all accessed via the {{key|V}} key. |
- | [[Image:PlyEdit-void1.png|right|thumb|Figure 1. Voiding Faces]] | + | |
- | Figure 1 | + | {{fig}} shows you what you get once you have hit the {{key|V}} |
- | shows you what you get once you have hit the {{key|V}} | + | |
key; a menu of further key commands down the bottom of the screen. | key; a menu of further key commands down the bottom of the screen. | ||
- | ==== {{key|LMB}} - Voiding Inside a Box ==== | + | ; {{key|LMB}} - Voiding Inside a Box : If you draw out a box with {{key2|V|LMB}}, then all faces inside this box will be removed. |
- | If you draw out a box with {{key2|V|LMB}}, then all faces inside this | + | ; {{key|RMB}} - Voiding Outside a Box : If, however, you draw out a box with {{key2|V|RMB}}, then all faces <I>outside</I> the box are deleted. |
- | box will be removed (see Figure 2). | + | |
- | [[Image:PlyEdit-void2.jpg|right|thumb|Figure 2. Voiding Inside Box]] | + | |
- | ==== {{key|RMB}} - Voiding Outside a Box ==== | + | ; {{key|G}} - Voiding Marked Faces : You can delete all the green marked faces by typing {{key2|V|G}}. |
- | If, however, you draw out a box with {{key2|V|RMB}}, then all faces | + | ; {{key|U}} - Undo Last Void : Type {{key2|V|U}} to undo the last void action. There is only one level of undo though, so you can only undo the last void action, not any previous to that. |
- | <I>outside</I> | + | |
- | the box are deleted (see Figure 3). | + | |
- | [[Image:PlyEdit-void3.jpg|right|thumb|Figure 3. Voiding Outside Box]] | + | |
- | ==== {{key|G}} - Voiding Marked Faces ==== | + | ; {{key|S}} - Swapping Voided Faces : Type {{key2|V|S}} to swap the deleted and remaining faces; this can be used to recover faces voided before the last void action. Type {{key2|V|S}}, then void the faces you want to restore, then type {{key2|V|S}} a second time to get your mesh back. |
- | + | ||
- | You can delete all the marked faces by typing {{key2|V|G}}. | + | |
- | + | ||
- | ==== {{key|S}} - Swapping Voided Faces ==== | + | |
- | + | ||
- | Type {{key2|V|S}} | + | |
- | to swap the deleted and remaining faces. {{more}} | + | |
- | + | ||
- | ==== {{key|U}} - Undo Last Void ==== | + | |
- | + | ||
- | Type {{key2|V|U}} | + | |
- | to undo the last void action. {{more}} | + |
Current revision
|
Voiding is the process of deleting unwanted faces. There are a hand-full of voiding operations, all accessed via the <V> key.
Fig 1 shows you what you get once you have hit the <V> key; a menu of further key commands down the bottom of the screen.
|