PlyEdit: 4/5 - Sculpt
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If you click on the gray '''Sculpt''' button in the '''Brushes''' panel, then some additional settings are shown (see {{fig}}). Click on the '''Sculpt''' button again to hide these away. | If you click on the gray '''Sculpt''' button in the '''Brushes''' panel, then some additional settings are shown (see {{fig}}). Click on the '''Sculpt''' button again to hide these away. | ||
- | :; Shape : {{img|PlyEdit-sculpt3.jpg|Shape}} | + | :; Shape : {{img|PlyEdit-sculpt3.jpg|Shape}} Sets the shape of the push and pull brushes (see {{fig}}). |
- | :; Dir : | + | :; Dir : Sets a special direction for the push or pull action. |
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+ | :::; Off : No special direction. The surface is moved in the direction of the average surface normal at the mouse pointer location, and this is good for most sculpting work. | ||
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+ | :::; Eye : The surface is moved directly towards or away from the eye/viewer. | ||
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+ | :::; Out : The surface is moved differently at each vertex using the surface normal at that point. |
Revision as of 10:45, 5 March 2010
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The <4/5> tools are used to pull out or push in the surface.
Fig 1 shows you what you get when you use the <4> or <5> keys: <4> - PushPress and hold the <4> key to push in the surface at the mouse pointer location. <5> - PullPress and hold the <5> key to pull out the surface at the mouse pointer location. <G> - Sculpt Marked[more words here] <Shift-G> - Sculpt Marked Inwards[more words here] Additional SettingsIf you click on the gray Sculpt button in the Brushes panel, then some additional settings are shown (see Fig 2). Click on the Sculpt button again to hide these away.
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