PlyEdit: 3 - Noise
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+ | {{img|PlyEdit-noise.jpg|Noise Menu}} | ||
+ | The Noise tool does the opposite of smoothing. Normally 3D scans do have a bit of noise in them, but filled areas can be perfectly smooth, so the noise brush can be used to make the fill areas look more like real data. | ||
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+ | {{fig}} shows you what you get when you use the {{key|3}} key; there's only two options: | ||
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+ | ==== {{key|3}} - Painting ==== | ||
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+ | ==== {{key|G}} - Noise Marked Area ==== |
Revision as of 09:34, 5 March 2010
Image:PlyEdit-noise.jpg Fig 1. Noise Menu The Noise tool does the opposite of smoothing. Normally 3D scans do have a bit of noise in them, but filled areas can be perfectly smooth, so the noise brush can be used to make the fill areas look more like real data. Fig 1 shows you what you get when you use the <3> key; there's only two options: <3> - Painting<G> - Noise Marked Area |