PlyEdit: H - Hiding

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(Hiding Outsdie a Box - {{key|RMB}})
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key; a menu of further key commands down the bottom of the screen. key; a menu of further key commands down the bottom of the screen.
-==== Hiding Inside a Box - {{key|LMB}} ====+==== {{key|LMB}} - Hiding Inside a Box ====
If you draw out a box with the {{key2|H|LMB}}, then all faces inside this If you draw out a box with the {{key2|H|LMB}}, then all faces inside this
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[[Image:PlyEdit-hide2.jpg|right|thumb|Figure 2. Hiding With the Box]] [[Image:PlyEdit-hide2.jpg|right|thumb|Figure 2. Hiding With the Box]]
-==== Hiding Outside a Box - {{key|RMB}} ====+==== {{key|RMB}} - Hiding Outside a Box ====
If, however, you draw out a box with the {{key2|H|RMB}}, then all faces If, however, you draw out a box with the {{key2|H|RMB}}, then all faces
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Figure 2). Figure 2).
-==== Hiding Marked Faces - {{key|G}} key ====+==== {{key|G}} - Hiding Marked Faces ====
You can hide all the marked faces by typing {{key2|H|G}} You can hide all the marked faces by typing {{key2|H|G}}
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[[Image:PlyEdit-hide3.jpg|right|thumb|Figure 3. Hiding Marked Faces]] [[Image:PlyEdit-hide3.jpg|right|thumb|Figure 3. Hiding Marked Faces]]
-==== Hiding Using Filling - {{key|F}} key ====+==== {{key|F}} - Hiding Using Filling ====
Typing {{key2|H|F}} Typing {{key2|H|F}}
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the faces, any faces that happen to be already marked will also be hidden. the faces, any faces that happen to be already marked will also be hidden.
-==== Swapping Hidden Faces - {{key|S}} key ====+==== {{key|S}} - Swapping Hidden Faces ====
Type {{key2|H|S}} Type {{key2|H|S}}
to swap the visible and hidden faces. to swap the visible and hidden faces.
-==== Showing Hidden Faces - {{key|U}} key ====+==== {{key|U}} - Showing Hidden Faces ====
Type {{key2|H|U}} Type {{key2|H|U}}
to unhide all hidden faces. to unhide all hidden faces.
-==== Hide Outside Focus - {{key|Home}} key ====+==== {{key|Home}} - Hide Outside Focus ====
-Aim the mouse pointer at some section of the mesh, then type {{key2|H|Home}} and everything except+Aim the mouse pointer at some section of the mesh, then type {{key2|H|Home}}, and everything except
that part of the object is hidden. The camera will also focus in automatically on the remaining visible faces. that part of the object is hidden. The camera will also focus in automatically on the remaining visible faces.
-Aim the mouse pointer at some background and type {{key2|H|Home}} and all faces are made visible and the camera re-focuses on the entire mesh.+Aim the mouse pointer at some background, then type {{key2|H|Home}}, and all faces are made visible and the camera re-focuses on the entire mesh.
{{TOP}} {{TOP}}

Revision as of 08:59, 9 November 2007

Cover Page
About PlyEdit
Loading Meshes
Mesh Display
Basic Tools
    H - Hiding
    V - Voiding
    F - Filling
Brushes
    G - Mark
    3 - Noise
    4/5 - Sculpt
    6 - Smooth
    7 - Comb
Macros
Reduce/Multiply
Import Align Combine
Other Tools
    Body Dewobble
    3D Paint
    Dirt
Clean
Saving Meshes
Undo
Glossary
Download PDF
Being able to hide sections of the mesh, particularly when working with dense meshes, can greatly speed up the editing process. There are a hand-full of hiding operations, all accessed via the <H> key.
Figure 1. Hiding Faces
Figure 1. Hiding Faces

Figure 1 shows you what you get once you have hit the <H> key; a menu of further key commands down the bottom of the screen.

<LMB> - Hiding Inside a Box

If you draw out a box with the <H><LMB>, then all faces inside this box will be hidden (see left side Figure 2).

Figure 2. Hiding With the Box
Figure 2. Hiding With the Box

<RMB> - Hiding Outside a Box

If, however, you draw out a box with the <H><RMB>, then all faces outside the box are hidden (see right side Figure 2).

<G> - Hiding Marked Faces

You can hide all the marked faces by typing <H><G> (see Figure 3).

Figure 3. Hiding Marked Faces
Figure 3. Hiding Marked Faces

<F> - Hiding Using Filling

Typing <H><F> is a shortcut version of the surface hiding sequence <G><F> <H><G>.

Because it uses the marking mechanism to select the faces, any faces that happen to be already marked will also be hidden.

<S> - Swapping Hidden Faces

Type <H><S> to swap the visible and hidden faces.

<U> - Showing Hidden Faces

Type <H><U> to unhide all hidden faces.

<Home> - Hide Outside Focus

Aim the mouse pointer at some section of the mesh, then type <H><Home>, and everything except that part of the object is hidden. The camera will also focus in automatically on the remaining visible faces.

Aim the mouse pointer at some background, then type <H><Home>, and all faces are made visible and the camera re-focuses on the entire mesh.