PlyEdit: G - Mark

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{{:PlyEdit: Menu}} __NOTOC__ Marking lets you select faces in various ways for later hiding, smoothing or removal. There are several marking operations, all accessed via the <B>&lt;<font face=helvetica size=-1>g</font>&gt;</B> key. Marked faces are drawn green, that's why the <B>&lt;<font face=helvetica size=-1>g</font>&gt;</B> {{:PlyEdit: Menu}} __NOTOC__ Marking lets you select faces in various ways for later hiding, smoothing or removal. There are several marking operations, all accessed via the <B>&lt;<font face=helvetica size=-1>g</font>&gt;</B> key. Marked faces are drawn green, that's why the <B>&lt;<font face=helvetica size=-1>g</font>&gt;</B>
-key is used. [[Image:PlyEdit-mark1.jpg|right|thumb|Figure 129. Marking Menu]]+key is used. [[Image:PlyEdit-mark1.jpg|right|thumb|Figure 1. Marking Menu]]
-Figure 129+Figure 1
shows you what you get once you have hit the shows you what you get once you have hit the
<B>&lt;<font face=helvetica size=-1>g</font>&gt;</B> <B>&lt;<font face=helvetica size=-1>g</font>&gt;</B>
Line 15: Line 15:
of the mouse button and all faces inside the of the mouse button and all faces inside the
drawn box will be marked (see drawn box will be marked (see
-Figure 130).+Figure 2).
This includes faces that might be on This includes faces that might be on
the other side of the object, obscured behind the faces the other side of the object, obscured behind the faces
at the front. Hidden faces will not be marked. at the front. Hidden faces will not be marked.
-[[Image:PlyEdit-mark2.jpg|right|thumb|Figure 130. Marking Inside a Box]]+[[Image:PlyEdit-mark2.jpg|right|thumb|Figure 2. Marking Inside a Box]]
==== Unmarking Inside a Box - right-mouse ==== ==== Unmarking Inside a Box - right-mouse ====
Line 27: Line 27:
mouse button and all faces inside the mouse button and all faces inside the
box will be unmarked (see box will be unmarked (see
-Figure 131).+Figure 3).
-[[Image:PlyEdit-mark3.jpg|right|thumb|Figure 131. Unmarking Inside a Box]]+[[Image:PlyEdit-mark3.jpg|right|thumb|Figure 3. Unmarking Inside a Box]]
==== Painting - &lt;g&gt; key ==== ==== Painting - &lt;g&gt; key ====
Line 40: Line 40:
box selection method, only the faces you can see are marked; box selection method, only the faces you can see are marked;
the painting doesn't go all the way through the object. the painting doesn't go all the way through the object.
-[[Image:PlyEdit-mark4.jpg|right|thumb|Figure 132. Painting]]+[[Image:PlyEdit-mark4.jpg|right|thumb|Figure 4. Painting]]
If you want to paint more than one dot, just hold down the If you want to paint more than one dot, just hold down the
Line 46: Line 46:
key and faces will be marked wherever you move the key and faces will be marked wherever you move the
mouse pointer (see mouse pointer (see
-Figure 132).+Figure 4).
When you want to stop painting, let go of the When you want to stop painting, let go of the
<B>&lt;<font face=helvetica size=-1>g</font>&gt;</B> <B>&lt;<font face=helvetica size=-1>g</font>&gt;</B>
Line 65: Line 65:
To mark an area of unmarked faces in a flood fill fashion, To mark an area of unmarked faces in a flood fill fashion,
move the mouse pointer into some part of that area (see left side move the mouse pointer into some part of that area (see left side
-Figure 133)+Figure 5)
and type and type
<B>&lt;<font face=helvetica size=-1>f</font>&gt;</B>. <B>&lt;<font face=helvetica size=-1>f</font>&gt;</B>.
The flood fill will not cross a boundary of already marked or hidden faces ( The flood fill will not cross a boundary of already marked or hidden faces (
see right side see right side
-Figure 133).+Figure 5).
-[[Image:PlyEdit-mark5.jpg|right|thumb|Figure 133. Filling]]+[[Image:PlyEdit-mark5.jpg|right|thumb|Figure 5. Filling]]
In In
-Figure 133+Figure 5
the smile of the face has been extended to the smile of the face has been extended to
fully encircle the ankle, before filling, otherwise fully encircle the ankle, before filling, otherwise
Line 88: Line 88:
<B>&lt;<font face=helvetica size=-1>s</font>&gt;</B> <B>&lt;<font face=helvetica size=-1>s</font>&gt;</B>
(see (see
-Figure 134).+Figure 6).
-[[Image:PlyEdit-mark7.jpg|right|thumb|Figure 134. After Swapping]]+[[Image:PlyEdit-mark7.jpg|right|thumb|Figure 6. After Swapping]]
==== Unmarking - &lt;u&gt; key ==== ==== Unmarking - &lt;u&gt; key ====

Revision as of 10:25, 1 November 2007

Cover Page
About PlyEdit
Loading Meshes
Mesh Display
Basic Tools
    H - Hiding
    V - Voiding
    F - Filling
Brushes
    G - Mark
    3 - Noise
    4/5 - Sculpt
    6 - Smooth
    7 - Comb
Macros
Reduce/Multiply
Import Align Combine
Other Tools
    Body Dewobble
    3D Paint
    Dirt
Clean
Saving Meshes
Undo
Glossary
Download PDF
Marking lets you select faces in various ways for later hiding, smoothing or removal. There are several marking operations, all accessed via the <g> key. Marked faces are drawn green, that's why the <g> key is used.
Figure 1. Marking Menu
Figure 1. Marking Menu

Figure 1 shows you what you get once you have hit the <g> key; a handy reference to the various operations towards the bottom of the window.

Marking Inside a Box - left-mouse

You can draw out a box by holding down the left mouse button while dragging the mouse. Let go of the mouse button and all faces inside the drawn box will be marked (see Figure 2). This includes faces that might be on the other side of the object, obscured behind the faces at the front. Hidden faces will not be marked.

Figure 2. Marking Inside a Box
Figure 2. Marking Inside a Box

Unmarking Inside a Box - right-mouse

Draw out a box using the right mouse button and all faces inside the box will be unmarked (see Figure 3).

Figure 3. Unmarking Inside a Box
Figure 3. Unmarking Inside a Box

Painting - <g> key

You can use the mouse pointer to mark faces in a more interactive way using the painting method. By typing <g> a second time you'll paint a single dot under the mouse pointer. Unlike the box selection method, only the faces you can see are marked; the painting doesn't go all the way through the object.

Figure 4. Painting
Figure 4. Painting

If you want to paint more than one dot, just hold down the <g> key and faces will be marked wherever you move the mouse pointer (see Figure 4). When you want to stop painting, let go of the <g> key.

If you want to unmark using the painting method, use <Shift-G> instead.

Brush radius - <-> and <=> keys

You can change the size of the painting brush with the <-> and <=> keys. Aim the mouse pointer at some part of the mesh so you can see what effect these keys have on the size of the brush.

Filling - <f> key

To mark an area of unmarked faces in a flood fill fashion, move the mouse pointer into some part of that area (see left side Figure 5) and type <f>. The flood fill will not cross a boundary of already marked or hidden faces ( see right side Figure 5).

Figure 5. Filling
Figure 5. Filling

In Figure 5 the smile of the face has been extended to fully encircle the ankle, before filling, otherwise the whole leg would have been marked.

You can unmark using the flood fill method by just pointing the mouse pointer at an area of marked faces before filling.

Swapping - <s> key

To swap the marked and unmarked status of all visible faces, type <s> (see Figure 6).

Figure 6. After Swapping
Figure 6. After Swapping

Unmarking - <u> key

To unmark all visible faces, type <u>.