headus 3D tools headus 3D tools / 3D scans
Support Forums
 
 FAQFAQ   SearchSearch    UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
headus 3D scans

How do I get my shells to snap to vertical and horizontal?

 
Post new topic   Reply to topic
View previous topic :: View next topic  
Author Message
UVDan



Posts: 50
Joined: 11 Jan 2006

PostPosted: Mon May 25, 2009 10:53 am    Post subject: How do I get my shells to snap to vertical and horizontal? Reply with quote

After flattening I want my shells to be either oriented vertically or horizontally. When rotating them I can never stop at exactly vertical or horizontal. They are always a little off. Is there some way to turn on a snap so lines will be straight instead of crooked?
Back to top
View user's profile Send private message
headus
Site Admin


Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Mon May 25, 2009 5:02 pm    Post subject: Reply with quote

You can use Ctrl and the keyboard arrow keys to align an edge either vertically or horizontally (e.g. aim the pointer at an edge, and type Ctrl-UpArrow to make it perfectly vertical).

Also, in the latest update (v2.05.00) there's a new option in the packing tool - Align Shells to Axes - that will rotate all shells being packed so that the majority of edges in each shell are either vertical or horizontal.

Phil
Back to top
View user's profile Send private message Send e-mail Visit poster's website
UVDan



Posts: 50
Joined: 11 Jan 2006

PostPosted: Mon May 25, 2009 5:12 pm    Post subject: Reply with quote

Thanks, I will look around for the new version.
Back to top
View user's profile Send private message
UVDan



Posts: 50
Joined: 11 Jan 2006

PostPosted: Tue May 26, 2009 12:34 pm    Post subject: Reply with quote

Why do some shells turn upside down when I do this?
Back to top
View user's profile Send private message
headus
Site Admin


Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Tue May 26, 2009 9:49 pm    Post subject: Reply with quote

If it flips the wrong way, do the same again but with the opposite key. What it should really do is work out the minimum rotation required to get the alignment, but currently the angle is dependent on the orders of vertexes in the mesh, so its pretty unpredictable.

Phil
Back to top
View user's profile Send private message Send e-mail Visit poster's website
UVDan



Posts: 50
Joined: 11 Jan 2006

PostPosted: Wed May 27, 2009 6:55 am    Post subject: Reply with quote

Thanks.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group