 |
headus 3D tools / 3D scans Support Forums
|
 |
View previous topic :: View next topic |
Author |
Message |
borisfries
Posts: 1
Joined: 16 Sep 2009
|
Posted: Wed Sep 16, 2009 7:11 am Post subject: Non-Square UV Maps |
|
|
Hello together,
first i want to apologize for my english, iam trying hard to do my best. I opened this thread because iam not able to find any information about non-square UV-Maps, unlike there are people telling me its not even possible to create a UV-Map of this kind.
I already tried to pack the UV with a Tile of 1x2. Thats working fine, in Headus. But then i got stuck. It makes perfectly sense to me that when Headus is generating UV-Coordinates based on a square, its not possible to just cut the texture in half.
Please help me. I dont know where else to search and iam hopeless at the moment.
Thanks and regards,
Boris |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
|
Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You cannot download files in this forum
|
Powered by phpBB © 2001, 2005 phpBB Group
|