View previous topic :: View next topic |
Author |
Message |
Saladbowl
Posts: 7
Joined: 15 Jul 2012
|
Posted: Sun Jul 15, 2012 3:52 am Post subject: Doing the UV only for 1 side of my mesh - will it work? |
|
|
Hi all,
maybe a total newbie question, but I'd like to check before I do all the work..
I would like to work on only one side of my exact mirror mesh, but the blue line/color UV Layout displays worries me.
Can you advise whether its "safe" to continue with what I have?
http://imageshack.us/photo/my-images/7/bildschirmfoto20120715u.jpg/
 |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Sun Jul 15, 2012 5:52 pm Post subject: |
|
|
Those blue lines indicate a boundary in the geometry, so its perfectly normal to see them there if you've only loaded up half your mesh.
You'd only need to worry if you saw them inside the mesh somewhere, which would indicate an unwelded vertex at that point. If you did have those, you'd need to fix them up in your modeler before sending the mesh to UVLayout.
Phil |
|
Back to top |
|
 |
Saladbowl
Posts: 7
Joined: 15 Jul 2012
|
Posted: Tue Jul 17, 2012 1:31 am Post subject: |
|
|
Thanks for the answer - worked like a charm.
Just another question - when you look at my finished UV - I'd say in terms of reds and blues, doesn't look too shabby. However, in Mudbox I do get some bad stretching in some areas. What might be the reason?
Many thanks!
Uploaded with ImageShack.us
Last edited by Saladbowl on Tue Jul 17, 2012 1:57 am; edited 1 time in total |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Tue Jul 17, 2012 1:44 am Post subject: |
|
|
"in Mudbox I do get some bad stretching"
I'm guessing here because I've never used Mudbox, but one thing it could be is that you flattened the mesh in UVLayout as a Poly, but then its interpreted in MB as a SUBD surface. If that's the case, you can load the OBJ back into UVLayout with "Edit" and "SUBD" selected in the load options, then use the Optimize "Run For" button to reflatten the shells.
Phil |
|
Back to top |
|
 |
Saladbowl
Posts: 7
Joined: 15 Jul 2012
|
Posted: Tue Jul 17, 2012 2:05 am Post subject: |
|
|
wow - thats looking different... so if I go in and get this back to being nice and green, you'd suspect I'll get a better result?
I can't use the Optimize button as It's not available in the version I am using, but I guess it can be done by hand as well... |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Tue Jul 17, 2012 2:42 am Post subject: |
|
|
Yeah, if think if you re-flatten all of those with the F key, then things should look better in MB.
Phil |
|
Back to top |
|
 |
Saladbowl
Posts: 7
Joined: 15 Jul 2012
|
Posted: Tue Jul 17, 2012 5:12 am Post subject: |
|
|
thanks Phil,
I appreciate your help!
Chris |
|
Back to top |
|
 |
|