 |
headus 3D tools / 3D scans Support Forums
|
 |
View previous topic :: View next topic |
Author |
Message |
Mandrake7062
Posts: 6
Joined: 04 Mar 2012
|
Posted: Fri Apr 20, 2012 6:19 pm Post subject: My first implosion |
|
|
I'm mapping a sci-fi hanger. I did the first wall no problem.
The second wall locked up when I hit the enter button to make a weld.
Well I had been updating all along, per usual, so I took a look at the save in c4d to see if I might just call it a day at the last save.
The previously updated file did not map in c4d, it was all eratic, not like the pic below, but all stretched out.
I'm posting because, I'm wonder if it locked on the weld because I crossed boxes?
My weld, I think, was trying to pull a piece out of another box.
Kenny |
|
Back to top |
|
 |
Mandrake7062
Posts: 6
Joined: 04 Mar 2012
|
Posted: Sat Apr 21, 2012 6:25 am Post subject: |
|
|
I think I may have corrected some bad geometry, that hopefully, led to the implosion.
Yes, everything is sorted.
I do notice that it will lock with the red exclamation point when welding a large piece.
If I save to the .uvl, like you said on another thread, it starts right back up fine.
And it will happen less after that. memory leak? |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Tue Apr 24, 2012 12:36 am Post subject: |
|
|
"If I save to the .uvl, like you said on another thread, it starts right back up fine. And it will happen less after that. memory leak?"
Probably not a leak (check the process ram usage for that) because I'm fairly good usually at plugging those. But if the internal data structures get corrupted for some reason, then a save and reload will reset all those data structures to a clean state.
Of course the data structures aren't ever supposed to get corrupted, no matter how messy the mesh might be, and I'll fix those bugs whenever I find out about them. I did fix one recently, which made it into the v2.08.00 pre-release beta; you can get that from your uvlayout.com Support Extras page if you've got a Pro license and up-to-date support subscription.
Phil |
|
Back to top |
|
 |
Mandrake7062
Posts: 6
Joined: 04 Mar 2012
|
Posted: Sat Apr 28, 2012 7:20 am Post subject: |
|
|
headus wrote: |
Of course the data structures aren't ever supposed to get corrupted, no matter how messy the mesh might be, and I'll fix those bugs whenever I find out about them. I did fix one recently, which made it into the v2.08.00 pre-release beta; you can get that from your uvlayout.com Support Extras page if you've got a Pro license and up-to-date support subscription.
Phil |
Phill, should I just go for the top one on the list? or go for -c.exe because I don't use fedora.. |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Sat Apr 28, 2012 4:40 pm Post subject: |
|
|
Yes, you grab the top-most one appropriate for your operating system ... EXE for Windows, DMG for OS X, and TGZ only if you're a Linux user.
Phil |
|
Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You cannot download files in this forum
|
Powered by phpBB © 2001, 2005 phpBB Group
|