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TwoSheds
Posts: 104
Joined: 03 Sep 2009
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Posted: Mon Nov 22, 2010 10:07 am Post subject: "C" Selection expansion |
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I was just thinking it would be cool if a future UV Layout added the option for more than 10 edges to be selected with the C key in Edit mode.
Better yet, being able to set it to 1 and then use, say, the keyboard up arrow to keep it expanding would be great.
Also, any plans to multi-thread UV Layout? I've done some unwrapping on some very high poly meshes where I really could have used the extra power for Bloat.
Yeah I know, I still haven't renewed my subscription, so maybe I shouldn't be making suggestions, but I'm planning to once the next version is released.  |
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headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Mon Nov 22, 2010 5:00 pm Post subject: Re: "C" Selection expansion |
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" more than 10 edges to be selected with the C key "
Use Shift-C. It selects edges until it find a fork (where its not clear if the edge loop goes left or right). Your idea for a hotkey to expand the selection by one is quite good actually. I'm always a bit cautious about Shift-C'ing myself because you can sometimes spend a while Backspacing the edges you didn't really want.
"Also, any plans to multi-thread UV Layout?"
Definitely. I did do some initial work on that earlier in the year, and multi-threaded the flattening, but wasn't getting as much of a speed up as I think I could. The problem is one of my core data types isn't "thread safe" so I need to re-work that to get the best performance. Stay tuned!
"so maybe I shouldn't be making suggestions"
Being able to make suggestions is a free service. I'm then free to ignore them if I want :-)
Phil |
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TwoSheds
Posts: 104
Joined: 03 Sep 2009
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Posted: Tue Nov 23, 2010 2:03 am Post subject: |
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I forgot all about Shift-C, actually. But yeah you're right about backspacing.
I'm glad you like the arrow key idea. I got that idea because Modo allows you to select edges that way. Just select a pair and each time you press one of the arrow keys it expands or contracts one at a time along the loop.
Glad to hear about multi-threading! Yeah, I'm staying tuned, for sure.
Thanks Phil.  |
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Cheska23
Posts: 1
Joined: 26 Feb 2011
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Posted: Sat Feb 26, 2011 4:12 am Post subject: |
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Hi TwoSheds. I also have the same issue with you. I got the idea now. Thanks Phil You area blessing to us.  |
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SLI_Fallen
Posts: 66
Joined: 19 Dec 2008
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Posted: Sun Feb 27, 2011 5:16 am Post subject: Re: "C" Selection expansion |
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headus wrote: | Being able to make suggestions is a free service. I'm then free to ignore them if I want
Phil |
Oh man, that was funny. I needed a good chuckle today. Classic.  |
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