 |
headus 3D tools / 3D scans Support Forums
|
 |
View previous topic :: View next topic |
Author |
Message |
unwrapuser
Posts: 1
Joined: 06 Jun 2010
|
Posted: Sun Jun 06, 2010 1:25 am Post subject: flipped uv texture |
|
|
After using segment to unwrap a non organic object , i check the texture by using the numbered texture it shows that is upside down, is this a problem? how can i go about fixing this? |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Mon Jun 07, 2010 7:15 pm Post subject: |
|
|
If the numbers appear up-side down, its not necessarily a bad thing, it just means that when painting the texture into the map it also need to be up-side down.
If you want to fix it you just have to rotate those shells by 180 degrees; the easiest way to do that is with the back-slash '\' hotkey. Tap it twice over the offending shells.
Phil |
|
Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You cannot download files in this forum
|
Powered by phpBB © 2001, 2005 phpBB Group
|