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cgbeige
Posts: 52
Joined: 20 May 2009
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Posted: Thu Feb 25, 2010 10:35 am Post subject: UV Master for ZBrush |
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I just tried the new UV Master for ZBrush and I have to say, the results are unbelievably good. I realize this isn't news about Headus UV Layout and it doesn't offer the type of control offered by UVL but it made a flawless even layout of a very complex sandcastle mesh that I have been struggling with for days. In one click. Whatever they are doing, they are doing it right. It's crazy. Thought you'd want to see it since I know UVL and ZBrush are often involved in the same workflow/pipelines.
http://www.pixologic.com/zbrush/features/UV-Master/ |
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headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Thu Feb 25, 2010 6:32 pm Post subject: |
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Thanks for the tip-off!
I'm wondering how it compares to blender's one click unwrapping?
Phil
Last edited by headus on Thu Oct 28, 2010 8:55 pm; edited 2 times in total |
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cgbeige
Posts: 52
Joined: 20 May 2009
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Posted: Sat Feb 27, 2010 11:37 am Post subject: |
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Not sure - I never used that. But check out the one-click UVs it generated for my high-res mesh (the seams were already done in Maya and aren't the best):
http://grab.by/2IVV
Kind of crazy. |
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Jan19
Posts: 6
Joined: 19 Dec 2010
Location: Deep South, USA
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Posted: Sun Dec 19, 2010 5:56 am Post subject: |
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Hi...newbie here.
I've used Zbrush's UVMaster plug, too. On the surface, the results are fantastic. It straightens bends and flattens clothing meshes nicely. BUT when you start texturing, you're liable to find a bit of mesh distortion.
Also, beware -- Zbrush will flip the UVs every time. Or it does for me. Simple matter to flip 'em back, of course.
Not knocking Zbrush's UVMaster. It is awesome. But it's not as accurate as UVLayout. Good choice though, for someone who owns Zbrush, and hasn't decided to take the plunge with Headus.  |
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justin_ruch1180
Posts: 1
Joined: 22 Mar 2011
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Posted: Tue Mar 22, 2011 4:16 pm Post subject: |
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Thanks for the heads up!
Last edited by justin_ruch1180 on Tue Mar 29, 2011 3:15 pm; edited 2 times in total |
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Jan19
Posts: 6
Joined: 19 Dec 2010
Location: Deep South, USA
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Posted: Wed Mar 23, 2011 11:51 am Post subject: |
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You're welcome.
Like I said, not critical at all of Zbrush's UV Master. It's great.
But UVLayout is the love of my UV life.  |
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spinmeround
Posts: 6
Joined: 13 Jul 2011
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Posted: Thu Jul 14, 2011 10:59 am Post subject: |
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To chime in on the Blender question you asked about the unwrapping, this works really well in comparison especially considering the difference is 'prestige' that blender is supposedly able to provide. I don't see much difference between the two as far as functionality is concerned. |
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