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headus 3D scans

Possible to use a bitmap/jpg as background in UV space?

 
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SLI_Fallen



Posts: 66
Joined: 19 Dec 2008

PostPosted: Mon May 04, 2009 12:40 pm    Post subject: Possible to use a bitmap/jpg as background in UV space? Reply with quote

I have a need to match the UVlayout onto an existing "texture" (picture)

So I would like to have the image be my background in UV space so I can move/size/align the shells to this. (sort of like painting first and UV's second..if that makes more sense...
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headus
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Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Mon May 04, 2009 5:09 pm    Post subject: Reply with quote

Yep, that's the Trace button under the Display panel. Click on it to select the image, and the two sliders control the transparency of the background image and the flattened polys.

Phil
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SLI_Fallen



Posts: 66
Joined: 19 Dec 2008

PostPosted: Tue May 05, 2009 3:52 am    Post subject: Reply with quote

Great! thanks, I finally did see it buried in the docs... (did not see the forest thru the trees so to speak)
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