View previous topic :: View next topic |
Author |
Message |
andyburm
Posts: 4
Joined: 31 Jul 2007
|
Posted: Tue Jul 31, 2007 6:30 pm Post subject: wireframe view |
|
|
is there a way to wireframe my mesh or make it transparent in the editor. I looked through the help file but nothing mentioned ?! |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Tue Jul 31, 2007 6:49 pm Post subject: |
|
|
No, sorry, there's no way currently. Its on the list for someday though.
I'm assuming you want a wireframe mode to make picking hidden edges easier? One way to help with that is the Home key ... it focuses the view/camera on the poly under the mouse pointer, then you can zoom in easily on that area. Don't be afraid to spin the camera around so you're viewing the mesh from the inside. Also the G hotkey can be used to paint select polys for detaching; sometime is easier to do that than C hotkey edge picking.
Phil |
|
Back to top |
|
 |
andyburm
Posts: 4
Joined: 31 Jul 2007
|
Posted: Tue Jul 31, 2007 7:06 pm Post subject: |
|
|
thanks Phil, yeah that's the first thing I looked for....
it's kind of hard to see where cuts go when using a mesh with several small extrusions or chafered edges. Orbitting the camera and zooming in helps out though.
 |
|
Back to top |
|
 |
r_knightly
Posts: 74
Joined: 29 Jun 2007
|
Posted: Wed Aug 01, 2007 1:51 am Post subject: |
|
|
this is just a wild idea but wouldnt being able to temporarily relax the mesh (say on a toggle) in the edit view help allot with this sort of selection problem? |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
|
Back to top |
|
 |
r_knightly
Posts: 74
Joined: 29 Jun 2007
|
Posted: Wed Aug 01, 2007 3:01 pm Post subject: |
|
|
I'd do well to read the wish list then . I get inspired by this program, im very impressed with it |
|
Back to top |
|
 |
moochie
Posts: 105
Joined: 13 Jul 2006
|
Posted: Fri Aug 03, 2007 3:13 pm Post subject: |
|
|
Yes. And it's highly unusual in my experience (admittedly limited), to encounter a developer who's so tuned in to his customers. Makes for a very rewarding relationship. |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Fri Aug 03, 2007 6:51 pm Post subject: |
|
|
I'm sure most developers listen to their customers, but UVLayout is a one trick pony so its possible to just about keep pace with the requests. Having said that though, some of those things on the wish list have been there for a very very long time :-)
Phil |
|
Back to top |
|
 |
r_knightly
Posts: 74
Joined: 29 Jun 2007
|
Posted: Sat Aug 04, 2007 12:51 pm Post subject: |
|
|
headus wrote: | I'm sure most developers listen to their customers, but UVLayout is a one trick pony so its possible to just about keep pace with the requests. Having said that though, some of those things on the wish list have been there for a very very long time
Phil |
Im not sure about everyone else but seeing how in touch you are with your userbase was a big influence in my purchase. Silo was the same. |
|
Back to top |
|
 |
|