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headus 3D scans

Unwrap a head

 
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adamzeliasz



Posts: 6
Joined: 23 Jan 2007
Location: Chicago

PostPosted: Thu Jun 28, 2007 8:18 pm    Post subject: Unwrap a head Reply with quote

After searching the forums and looking at examples people submitted about how to unwrap a head to have it as one mesh, I still cant get the same results as everyone else. What am I missing? I dont want to download all the videos, does someone know which one might have a good example of what Im trying to achieve? Any suggestions?

Thanks.

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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Thu Jun 28, 2007 9:22 pm    Post subject: Reply with quote

My guess is that you're missing the split step. After marking those cut edges, type Shift-S ... that breaks open those marked edges to create a physical gap, then drop the head and use Shift-F to "bloat". The split and bloat is covered in the UVLayout-Beta-v1.13 movie.

Phil
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r_knightly



Posts: 74
Joined: 29 Jun 2007

PostPosted: Wed Jul 18, 2007 4:25 pm    Post subject: Reply with quote

there are 3 new videos covering this exact subject in the vids section
http://www.uvlayout.com/index.php?option=com_wrapper&Itemid=67

very informative indeed Smile
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ghib



Posts: 27
Joined: 02 Feb 2007

PostPosted: Thu Jul 19, 2007 1:26 am    Post subject: greetings siloite Reply with quote

Hi Roger, nice to see you around these forums. Are you using UVLayout in conjunction with Silo or another app? I hope at some point someone clever creates a script for silo similar to the one for maya, as it's great to quickly send a mesh to and from UVLayout rather than manually saving 2 intermediate obj transfer files. Maybe the mighty Janimatic would get on the case if someone politely emailed him.
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r_knightly



Posts: 74
Joined: 29 Jun 2007

PostPosted: Thu Jul 19, 2007 3:58 am    Post subject: Reply with quote

Hey cheers mate, I just ordered my Dongle. I've noticed a few silo heads floating about, I guess UVLayout is like the silo of the unwrapping world. What i've been doing is a simple unrwap in silo and using UVL to perfect it.
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