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EnigmaMachine
Posts: 13
Joined: 11 Aug 2005
Location: Virginia, USA
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Posted: Thu Aug 24, 2006 4:31 am Post subject: |
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This sounds helpful. Are there plans to develop a plugin for 3ds Max? |
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headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Thu Aug 24, 2006 5:34 pm Post subject: |
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EnigmaMachine wrote: | ... Are there plans to develop a plugin for 3ds Max? |
Not by me ... not because I dont want to, but I can only manage time-wise to support one package (ie Maya). But hopefully by providing the interface information, someone can write one and post it here for others to use!
By the way, I should be releasing v1.14 (the version that supports all of this) later today.
Phil |
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Gogitason
Posts: 5
Joined: 11 Feb 2007
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Posted: Mon May 07, 2007 6:19 pm Post subject: |
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Has anyone been able to write a plugin for max? |
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dfx
Posts: 1
Joined: 18 Jun 2007
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Posted: Thu Jun 21, 2007 7:59 pm Post subject: |
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i'd like to see a plug for max also. |
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Vincent d izo
Posts: 4
Joined: 21 Jun 2007
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EnigmaMachine
Posts: 13
Joined: 11 Aug 2005
Location: Virginia, USA
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Posted: Wed Jun 27, 2007 9:39 am Post subject: |
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Vincent, that looks excellent!
It appears simple to use. It will be much nicer than importing/exporting back and forth all of the time.
I look forward to when you can post it. Thank you for your hard work.  |
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Vincent d izo
Posts: 4
Joined: 21 Jun 2007
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Posted: Wed Jun 27, 2007 12:05 pm Post subject: |
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thanks, and the interest of the thing is too keep your material and smoothing group.
because i code a fonction for read obj format and take only the mapping from uvlayout out file. i code the export too, so this is not dependant of obj preset in 3d max .
i need to test with older version, because i'm use as a beta tester a prerealease of max. |
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headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Wed Jun 27, 2007 7:08 pm Post subject: |
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Many thanks from here too for sharing your work on this!
Phil |
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SMcQ
Posts: 9
Joined: 30 Mar 2006
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Posted: Thu Jun 28, 2007 1:37 am Post subject: |
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Will this work with 3DS Max 7?
SMcQ
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Gogitason
Posts: 5
Joined: 11 Feb 2007
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Posted: Thu Jun 28, 2007 2:41 am Post subject: |
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Vincent, you're a genius!  |
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michaelws
Posts: 10
Joined: 18 Jul 2007
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Posted: Thu Jul 19, 2007 9:05 am Post subject: |
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Looking forward to your plugin for max. The video looked great. Thanks for developing this.
How is the optimization coming along? |
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Hadesdareal
Posts: 4
Joined: 14 Aug 2007
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Posted: Thu Aug 16, 2007 2:04 am Post subject: |
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HI
Would like to ask if there are any news about this plug in? If you need Beta testers i will be glad to test it!
Hades |
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UVguy
Posts: 19
Joined: 23 Feb 2008
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Posted: Sun Feb 24, 2008 11:40 pm Post subject: |
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Is there any word on if this plug is stil in development.. I am sure many many many users of UVlayout would be extreamly interested in it. |
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cristobal
Posts: 3
Joined: 02 Aug 2011
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Posted: Mon Aug 08, 2011 6:53 am Post subject: |
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Count me in on for a beta tester. I would be so down with that!
Thanks,
G Cristobal |
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3dmaxpro

Posts: 4
Joined: 12 Oct 2011
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Posted: Wed Oct 12, 2011 2:54 pm Post subject: |
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One other option you can always do too is edit it in maya to a point and then convert it to max and you should be good to go. |
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