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headus 3D scans

OBJ is not saved properly

 
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j3st3r



Posts: 2
Joined: 11 Oct 2006

PostPosted: Tue Apr 20, 2010 3:31 am    Post subject: OBJ is not saved properly Reply with quote

It seems to me that UVLayout doesn't save proper UV data. I have a character mapped in UVLayout. I loaded it again to remap some area, but when I saved, and reloaded, I got back the old mapping.
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j3st3r



Posts: 2
Joined: 11 Oct 2006

PostPosted: Tue Apr 20, 2010 6:11 am    Post subject: Reply with quote

So, I figured out.

If you Pack and save right after pack, UVLayout saves the state before the Pack!!!! I had to move an island and undo that to save the OBJ properly
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Wed Apr 21, 2010 11:03 pm    Post subject: Reply with quote

I cant get UVLayout to do the same thing here. Which version are you using?

I remember fixing some of these "UVs not updating" type bugs not too long ago, and those would be part of the latest v2.06.03 release.

Phil
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