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headus 3D scans

Looking for Plugin for 3d Max 2015 for UVLayout!

 
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Asimov



Posts: 18
Joined: 03 Apr 2015

PostPosted: Fri Apr 10, 2015 9:51 am    Post subject: Reply with quote

Hi haueryou,

I found the new plugins where you can select multiple objects don't work with max 2015. When you send back to max all the textures are stretched. However the really old script by Knightly more or less works.

It lets you send uvs back to max ok, but unfortunately it won't work if you have a higher poly model. Also the script only works for one object and not multiple objects.
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