Author |
Message |
Topic: Discontinuity Faces |
pokopoko_aquila
Replies: 6
Views: 10533
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Forum: Questions and Answers Posted: Fri Jun 18, 2010 1:22 am Subject: Discontinuity Faces |
hi ,Phil and thank u for your suport..
i think so that ,too, other model.
>with cleaner NURBS patches you'll get much better OBJ exports.
yeah ,thats right .and i know Rhino .and Alias or an ... |
Topic: Discontinuity Faces |
pokopoko_aquila
Replies: 6
Views: 10533
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Forum: Questions and Answers Posted: Thu Jun 17, 2010 9:01 pm Subject: Discontinuity Faces |
hi,Phil.
thank u for your reply quickly!
i think so , i must fix up the object ,too.
i need the solution to do quickly and easyly ,because there are many many objects to fix up.
(Seats , Other ... |
Topic: Discontinuity Faces |
pokopoko_aquila
Replies: 6
Views: 10533
|
Forum: Questions and Answers Posted: Thu Jun 17, 2010 4:53 pm Subject: Discontinuity Faces |
hi,Phil
thanks for your reply.
>a problem with the geometry
i think so that. but my workflow "CAD > CG > OBJ" made the geometory like this...
if you know like this question" UV of ge ... |
Topic: Discontinuity Faces |
pokopoko_aquila
Replies: 6
Views: 10533
|
Forum: Questions and Answers Posted: Sun Jun 13, 2010 9:28 pm Subject: Discontinuity Faces |
hello.
i have question "Discontinuity Faces (Polygon)" .
firstly ,you can watch the picture "snap0005.jpg" ,spotted green color polygon group.
this picture that a part of seat corner. this mod ... |
Topic: Normal Lock I/O |
pokopoko_aquila
Replies: 2
Views: 8566
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Forum: Updates, Comments, Requests Posted: Fri Jun 04, 2010 12:37 am Subject: Normal Lock I/O |
thank u for very fast reply!!
my work got good result !
thank you! |
Topic: Normal Lock I/O |
pokopoko_aquila
Replies: 2
Views: 8566
|
Forum: Updates, Comments, Requests Posted: Thu Jun 03, 2010 10:57 pm Subject: Normal Lock I/O |
hello, all
i trainning trial version. once ,i have one question/requests.
my workflow is that " CAD > Maya > UVLayout > Maya ".
this flow has one problem that "Normal Lock" had chan ... |
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