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headus 3D scans

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headus 3D tools
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  Topic: UVLayout Beta v1.22 now available
Locke

Replies: 6
Views: 11367

PostForum: Updates, Comments, Requests   Posted: Thu Aug 30, 2007 8:50 pm   Subject: UVLayout Beta v1.22 now available
As always, don't hold back if you think something can be improved. I was wondering if a gravity setting of some sort would be useful ... at the moment the packing fills from the bottom left corner, bu ...
  Topic: Importing/Scaling Problem in XSI
Locke

Replies: 1
Views: 5128

PostForum: Questions and Answers   Posted: Thu Aug 09, 2007 12:14 pm   Subject: Importing/Scaling Problem in XSI
I've never experienced that going from XSI > UVLayout > XSI. Is the mesh exported from XSI or from another program to UVLayout?
  Topic: Plug Cycle error
Locke

Replies: 16
Views: 20187

PostForum: Bug Reports   Posted: Tue May 15, 2007 9:37 pm   Subject: Plug Cycle error
Actually, I think it's the object. It gave the same error when I did it by hand but didn't get stuck in that loop. Checking clean and weld on the load options allowed it to load.

I'll send you ...
  Topic: Plug Cycle error
Locke

Replies: 16
Views: 20187

PostForum: Bug Reports   Posted: Tue May 15, 2007 9:29 pm   Subject: Plug Cycle error
Hey Phil, this sucker is back for me. Trying to load up a 5000 poly object using the XSI plugin and told UVLayout to use the existing UVs. I then get into the infinite loading loop but cyeat.exe is ...
  Topic: Softimage XSI Plugin
Locke

Replies: 55
Views: 145489

PostForum: Plugins   Posted: Tue Mar 06, 2007 6:16 pm   Subject: Softimage XSI Plugin
Grizzley PM'd me stating that he was having trouble using GATOR (requires XSI Essentials or Advanced v.5+) to transfer the UVs generated in UVLayout to his original mesh, so (hoping he doesn't mind) I ...
  Topic: Provisional Future Pricing and Conditions
Locke

Replies: 10
Views: 18581

PostForum: Licenses, Prices, Ether IDs, Dongles   Posted: Sun Feb 25, 2007 2:27 pm   Subject: Provisional Future Pricing and Conditions
Is the key based licensing on the Pro version not going to happen then? Or is it still on the drawing board to be implemented later?
  Topic: multi view window
Locke

Replies: 4
Views: 8526

PostForum: Updates, Comments, Requests   Posted: Mon Feb 19, 2007 1:19 am   Subject: multi view window
I'm going to go out on a limb and guess he's suggesting multiple windows as in two views that are in a combination of Edit, UV, or 3D, rather than a top, right, front, camera setup.
  Topic: Problem with Nvidia Dualview
Locke

Replies: 15
Views: 33747

PostForum: Hardware and Operating Systems   Posted: Sun Feb 18, 2007 3:00 am   Subject: Problem with Nvidia Dualview
Just a little update on my end...

No crashes so far! I took the Torus and a few other meshes for a spin the other day trying everything I could to crash it and it performed perfectly. I'm sure it ...
  Topic: Softimage XSI Plugin
Locke

Replies: 55
Views: 145489

PostForum: Plugins   Posted: Tue Feb 06, 2007 11:49 am   Subject: Softimage XSI Plugin
Yeah, GATOR for getting those UVs transferred from the finished UVLayout mesh and every other program using .OBJ was definitely a factor in my upgrading to Essentials.

Anyway, we all look forward ...
  Topic: Softimage XSI Plugin
Locke

Replies: 55
Views: 145489

PostForum: Plugins   Posted: Tue Feb 06, 2007 10:02 am   Subject: Softimage XSI Plugin
Wow, Squid. If you manage to put this baby into a CDH and somebody manages to get it to work with .xsi format, poor Phil is going to be swamped with orders. Laughing
  Topic: I'd like to see UVLayout optimized for better performance
Locke

Replies: 3
Views: 6759

PostForum: Updates, Comments, Requests   Posted: Wed Dec 20, 2006 11:20 am   Subject: I'd like to see UVLayout optimized for better performance
Hey Phil, will license orders placed get fulfilled while you're on holiday? I'll be looking to lock in that nice pre-order price in the next few weeks. Smile

p.s. Sorry for leaving you hanging on t ...
  Topic: Problem with Nvidia Dualview
Locke

Replies: 15
Views: 33747

PostForum: Hardware and Operating Systems   Posted: Fri Jun 23, 2006 1:02 am   Subject: Problem with Nvidia Dualview
Thanks for the crash report ... I only spun the torus around in my testing, so
will have a go at doing some actual editing on the dualview sometime too.

.. AppName: cyeat.exe ... ModName: nvoglnt. ...
  Topic: Problem with Nvidia Dualview
Locke

Replies: 15
Views: 33747

PostForum: Hardware and Operating Systems   Posted: Thu Jun 22, 2006 3:11 am   Subject: Problem with Nvidia Dualview
Well, we've made some progress. Instead of just locking up the viewport, it crashes now! When I click on the MS error report, I get an error signature of:

AppName: cyeat.exe AppVer: 0.2.0.6 Mod ...
  Topic: Problem with Nvidia Dualview
Locke

Replies: 15
Views: 33747

PostForum: Hardware and Operating Systems   Posted: Wed Jun 21, 2006 8:39 pm   Subject: Problem with Nvidia Dualview
Excellent! I'll give it a whirl when I get a chance and report back.
  Topic: Problem with Nvidia Dualview
Locke

Replies: 15
Views: 33747

PostForum: Hardware and Operating Systems   Posted: Thu Mar 09, 2006 12:26 pm   Subject: Problem with Nvidia Dualview
Thanks for checking. That's exactly the reason why I run dualview instead of horizontal span.

The only problem I have when switching from dualview to a single monitor is that all of my desktop i ...
 
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