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headus 3D scans

segments

 
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mokosan



Posts: 150
Joined: 03 Apr 2006
Location: NZ

PostPosted: Tue Feb 02, 2010 5:51 pm    Post subject: segments Reply with quote

I've been using the segments tab for a few days now and am finding it very useful for the hard surface models Im working on right now.

I am however finding, particularly with cylinders that there are a fair amount of edges that are broken through the process. This does not happen to all of the cylinders, and there are a lot, I'd say less than 30% have broken edges.

The threshold angle is set to 60%, weld all fast weld off.


Any suggestions to avoid this and is there a way to have any corresponding edges that are close together auto weld by threshold??

M
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headus
Site Admin


Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Tue Feb 02, 2010 6:09 pm    Post subject: Reply with quote

Straight cylinder should have no problems ... are these pipe bends?

"edges that are close together auto weld"

The Segment "Weld Gaps" button can be used to weld adjacent edges; looking at your example above, you'll probably need to set the threshold fairly high. Clicking the arrows only takes it up to 25%, but you can manually enter higher values in if you want.

Phil
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mokosan



Posts: 150
Joined: 03 Apr 2006
Location: NZ

PostPosted: Tue Feb 02, 2010 9:29 pm    Post subject: pipes and gaps Reply with quote

no there are no bends, straight pipes.
I have been playing with the options for weld gaps, read the doc too.

I discovered that I need to check the weld to OFF in order to weld gaps. Didnt read anything about that in the user guide. Thats what I was looking for though!

Cheers
M
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