headus 3D tools headus 3D tools / 3D scans
Support Forums
 
 FAQFAQ   SearchSearch    UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
headus 3D scans

Little trick for combining 2 uv maps in c4d.

 
Post new topic   Reply to topic
View previous topic :: View next topic  
Author Message
JohnJohnson



Posts: 18
Joined: 25 Jun 2009

PostPosted: Thu Jun 25, 2009 12:39 pm    Post subject: Little trick for combining 2 uv maps in c4d. Reply with quote

In C4D open uv mapped model 1 and 2 .(these were OBJ. files)
Select both in object manager and choose FUNCTIONS - CONNECT
Now go to uvview and select all polygons
Lastly choose mapper in UV tools leave all 3 options checked
(preserve orientation-stretch to fit-equalize island size)
SPACING = 0%
Save file as object again
Open in UVlayout,PACK and this is result.
Very minor stretching on 1 piece but we can tweak the technique maybe.



melt.jpg
 Description:
 Filesize:  119.44 KB
 Viewed:  7318 Time(s)

melt.jpg


Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group