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headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Mon Aug 25, 2008 10:43 pm Post subject: UVLayout v2.03 now available |
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Hello All,
UVLayout v2.03 is now available for Professional users from ...
http://www.uvlayout.com/update
New features added in this version:
- Overlap: Used to detect and highlight overlapping UVs between
or within shells. A video showing this in action can be found under
the Advanced videos at www.uvlayout.com/videos
Phil
Update: I just found a bug in this release where unflattened polys can appear as overlaps! I'm doing emergency repairs now, so should have new installers ready within an hour or so.
Update: The Windows installers are now fixed and uploaded. Linux installers soon to follow.
Update: All fixed. Its now safe to download any of the v2.03.00 install files.
Last edited by headus on Tue Dec 09, 2008 7:29 pm; edited 1 time in total |
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headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Wed Sep 17, 2008 8:36 pm Post subject: UVLayout v2.03.01 now available |
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Hello All,
UVLayout v2.03.01 is now available for Professional users.
Bugs fixed:
- Shells that were accidentally undropped (Shift-D) instead of
split (Shift-S) lost their tagged edges after the undo.
- If there were locked shells inside boxes, then Pack All would
abort too early, leaving many other shells and boxes unpacked.
- Undropping shells in the Ed view (Shift-D) welds the geometry
all back together. This included separate objects though, like eye
balls, and some operations after that would give a "Not detached"
error message. Separate objects now remain separate, and there's
no more "Not detached" errors.
- The Maya to UVLayout interface plugin was broken under Mac OS X.
Phil
Last edited by headus on Sun Oct 26, 2008 9:42 pm; edited 1 time in total |
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headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Sun Oct 26, 2008 9:42 pm Post subject: UVLayout v2.03.02 now available |
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Hello All,
UVLayout v2.03.02 is now available for all users.
New features added in this version:
- Display X-Ray slider : Move the slider to the left to make the mesh more
and more transparent. You can use this see, and pick, obscured edges
that might be hard to access normally.
- GUI Always On Top preference : Turn this on to force the GUI windows to
always stay on top of the 3D window if they're overlapping. Linux and Mac
OS X only.
- Plugins : If specified, a list of edges can now be cut on the loaded mesh.
See plugin interface documentation for details.
Changes to existing features:
- Wheel slider preference : Move the slider to the right to increase the
power of a wheel mouse's zoom function. Move it to the left to decrease
the power, and go all the way to the left to turn off the zoom function
completely.
- The period '.' and comma ',' hotkeys can now be used as an alternative
to Home and End.
- The Command key can now be used as an alternative to Ctrl. For
example, Command-Z can be used to undo. Mac OS X only.
Bugs fixed:
- Load Clean option : Crashed the 3D window for some meshes.
Phil |
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