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headus 3D scans

Exporting to Maya...

 
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croc9429



Posts: 2
Joined: 23 Apr 2008

PostPosted: Wed Apr 23, 2008 11:35 am    Post subject: Exporting to Maya... Reply with quote

When I am done laying out the UVs, what do I save the file as? Because when I go through the process of exporting to maya, the OBJ that I saved does not have anything done to it, no flattening. When I try saving as a UVL file and send it to Maya, it also does nothing. I am out of ideas, can anyone please help?
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headus
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Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Thu Apr 24, 2008 6:22 pm    Post subject: Reply with quote

Saving the file as OBJ (eg fish.obj) is definitely what you want to do to get the UVs back into Maya. UVLayout doesn't actually flatten the geometry though ... the object back in Maya will be the original shape, but with the new UVs.

Phil
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