View previous topic :: View next topic |
Author |
Message |
rem7
Posts: 2
Joined: 21 Apr 2008
|
Posted: Mon Apr 21, 2008 7:16 am Post subject: hard edges on re-import |
|
|
Hi. I just started using UVLayout, Awesome tool. I have a question tho, after I do my UV Layout and I bring the obj back to Maya my edges are hard. Is there a way to change this? I've looked all over the forums and didn't find anything.
Here is what I mean, with pictures
before exporting:
importing after UVLayout (notices the hard edges)
 |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Mon Apr 21, 2008 4:32 pm Post subject: |
|
|
Use the "Update" button to save your mesh out from UVLayout. You select the original OBJ file saved out by Maya, then it creates a copy of that with the original materials and smoothing information, but with modified UVs.
The "Save" strips out all material and smooth information.
Phil |
|
Back to top |
|
 |
rem7
Posts: 2
Joined: 21 Apr 2008
|
Posted: Mon Apr 21, 2008 8:07 pm Post subject: |
|
|
I knew it had to be something simple like that. Thanks Phil! |
|
Back to top |
|
 |
Tenchi
Posts: 1
Joined: 06 May 2008
|
Posted: Tue May 06, 2008 7:05 am Post subject: |
|
|
my thanks as well Phil... I've been stumped for the last 20mins! |
|
Back to top |
|
 |
|