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headus 3D scans

Unable to save and redit

 
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SteveC



Posts: 1
Joined: 15 Apr 2008

PostPosted: Tue Apr 15, 2008 8:48 pm    Post subject: Unable to save and redit Reply with quote

Is there a way to save your work and revisit the file for more editing.
Say you forgot a spot.
I tried to save an edited obj and when I tried to load it the UV information is there however I am unable to edit the spots I missed.

Thanks
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headus
Site Admin


Posts: 2898
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Tue Apr 15, 2008 9:11 pm    Post subject: Reply with quote

If you save the file as UVL (ie give it a .uvl extension), or use the Tmp and E buttons, then all the UVLayout specific information (like pinned points, straight edge tagging) is retained.

But if you only have the OBJ, you should still be able to load that and continue to edit. The spots you missed may be dropped off to one side, so use Shift-D to undrop those, and then you can continue with the normal editing procedure.

Phil
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beefynerd



Posts: 3
Joined: 01 Sep 2008

PostPosted: Tue Sep 02, 2008 1:09 am    Post subject: Reply with quote

Yes! That is so helpful! Thank you so much.
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ChuckBaker



Posts: 2
Joined: 27 Oct 2008

PostPosted: Mon Oct 27, 2008 3:39 pm    Post subject: Reply with quote

So it's ok to just type in the different extensions? Like if I press save, then type .obj I'll get an obj file? Or likewise if I type .UVL at the end of a file, I'll get an Unwrap file?

Just double checking.

Also what exactly does Update do?
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headus
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Posts: 2898
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Mon Oct 27, 2008 3:56 pm    Post subject: Reply with quote

"So it's ok to just type in the different extensions?"

If you type in "fish", you'll get "fish.uvl" by default. If you want an OBJ, then that's when you have to add the extension (e.g. "fish.obj").

"Also what exactly does Update do?"

UVLayout currently discards everything apart from the geometry information when an OBJ is imported. This means you lose material definitions, shading groups etc and even surface normals. The OBJ Save doesn't restore any of this lost information.

What Update does is gets you to select the original OBJ, and it makes a copy of that (retaining all the extra information) and changes the UV information.

My plan eventually is to get rid of the Update, and the Save will retain all that info without you having to select the original file.

Phil
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