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Mobi
Posts: 2
Joined: 16 Jan 2008
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Posted: Wed Jan 16, 2008 8:20 pm Post subject: Texture does not cycle when pressing T |
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Whether pressing T or using the actual buttons, UVLayout does not cycle through its three texture choices. I looked in Program Files and the numbers/checker texture is indeed there in the lib folder.
Is this a bad install or am I overlooking something simple? |
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headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Wed Jan 16, 2008 10:17 pm Post subject: |
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"UVLayout does not cycle through its three texture choices."
You have to be in the 3D view, with a mesh that has at least some flattened polys. If you haven't flattened the mesh then there's no UVs, so no texture can be applied.
Phil |
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Mobi
Posts: 2
Joined: 16 Jan 2008
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Posted: Thu Jan 17, 2008 12:00 am Post subject: |
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Well boy do I feel dumb! Thanks for the response and thank you VERY MUCH for creating UVLayout. It's fantastic and I really enjoy what seemed like such drudgery and frustration before. |
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