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headus 3D scans

Turning blue?

 
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Nooblet11



Posts: 2
Joined: 07 Jun 2007

PostPosted: Thu Jun 07, 2007 3:34 pm    Post subject: Turning blue? Reply with quote

I was working to flatten out my model, and somewhere in pressing buttons carlessly, the shell suddenly turned blue. I'm just learning this program, and I don't know most of the commands, so I don't know how to fix this, if its bad, or if its a glitch. Does anyone know what happened?

I think I'm using version 1.7
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moochie



Posts: 105
Joined: 13 Jul 2006

PostPosted: Thu Jun 07, 2007 3:44 pm    Post subject: Reply with quote

You just increased the size of that shell (probably by using your right mouse button). Because it is now out of proportion to the rest of the mesh, it has turned blue to show you that all of its polygons are a bit stretched. To resolve it, simply put your cursor over the blue shell and hold down F for a bit.
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Nooblet11



Posts: 2
Joined: 07 Jun 2007

PostPosted: Thu Jun 07, 2007 3:57 pm    Post subject: Reply with quote

Well, that was easy. ^_^' I don't remember it ever doing that before when I scaled it, but Flatten worked. Thankyou for helping!
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Thu Jun 07, 2007 6:50 pm    Post subject: Reply with quote

I'd recommend you grabbed the latest version from uvlayout.com/try. A lot has been improved since v1.7, and unusual things that happen with that version could very well be bugs that have since been fixed.

Phil
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