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headus 3D scans

.obj scale bug?

 
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garyhanna



Posts: 7
Joined: 10 Jan 2006

PostPosted: Mon Mar 19, 2007 5:10 pm    Post subject: .obj scale bug? Reply with quote

Hi,

I have seem to only come across this in the latest version or 2. I am running ver. 1.17.1.

After creating my UVs in UVLayout, I import the created .obj into Maya 8.5. The imported obj now comes in with scale about zero'd out. I have to scale it up to .001 just to see it.

I'm not sure if this is a bug or not.

Thanks
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Mon Mar 19, 2007 6:08 pm    Post subject: Reply with quote

Sounds like a bug! I might have fixed it already ... the next update will include changes to the OBJ import/export code that hopefully puts to rest all these scaling problems. I'll be uploading that later this week or early next.

There's a work-around if the scaling is a problem ... use the Update button instead of the Save.

Phil
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garyhanna



Posts: 7
Joined: 10 Jan 2006

PostPosted: Mon Mar 19, 2007 9:34 pm    Post subject: Reply with quote

Great!

Thanks much!
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Fri Mar 30, 2007 1:58 am    Post subject: Reply with quote

OK, I finally got the fix (hopefully!) for this uploaded. See ...

http://www.headus.com/phpbb/viewtopic.php?p=1636#1636

Phil
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garyhanna



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Joined: 10 Jan 2006

PostPosted: Fri Mar 30, 2007 10:24 am    Post subject: Reply with quote

Thanks Phil! I'll give it a go.
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