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headus 3D scans

Scale too big ?

 
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GrizzleyBear



Posts: 9
Joined: 20 Feb 2007

PostPosted: Sun Mar 04, 2007 6:36 am    Post subject: Scale too big ? Reply with quote

Hello, I would like to know when I export a OBJ file out of uv layout and bring it into a 3D package why it is so big and I have to scale it down to proper size?
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moochie



Posts: 105
Joined: 13 Jul 2006

PostPosted: Sun Mar 04, 2007 3:32 pm    Post subject: Reply with quote

I don't think it changes the size of the obj. I just tested this with a Poser obj (Poser uses the smallest obj sizes I know of). I copied a Poser obj and remapped it in Layout and saved it with a new name. Then I load both the original obj and the remapped version in Poser and they are identical in size.

Which prog are you exporting the obj out of, and which prog are you importing your mapped model back into?
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GrizzleyBear



Posts: 9
Joined: 20 Feb 2007

PostPosted: Sun Mar 04, 2007 4:20 pm    Post subject: Reply with quote

softimage, I will try again and write back.
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Rich-Art



Posts: 120
Joined: 29 Dec 2005

PostPosted: Mon Mar 05, 2007 12:37 am    Post subject: Reply with quote

It Think it is the import settings in Softimage. Probably the scale setting is to high.
Although I never worked with SoftImage.
I work with Cinema4D and the standard Import of OBJ files is to big either.
In Cinema4D you can set the import scale of OBJ files to a lower one.

Peace,
Rich_Art. Wink
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GrizzleyBear



Posts: 9
Joined: 20 Feb 2007

PostPosted: Mon Mar 05, 2007 3:51 pm    Post subject: UV import Reply with quote

In UV layout can you not seam everything back together again once you have made your UVs? Just so everything is how it was once the object was first imported?
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umblefugly



Posts: 55
Joined: 10 Dec 2005
Location: Ohio

PostPosted: Tue Mar 06, 2007 9:07 am    Post subject: Reply with quote

Yes you can, just reweld everything in UV view and undrop it to the Edit view.
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