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headus 3D scans

Resize UV shells to match texel density without re-optimize?

 
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film_guy01



Posts: 3
Joined: 02 Oct 2012

PostPosted: Fri May 26, 2017 6:19 am    Post subject: Resize UV shells to match texel density without re-optimize? Reply with quote

I have the shapes of all the UV shells exactly where I want them. But I'm trying to combine a couple different parts of a model into one which means the texel density is different.

Is there a way to resize all the shells to a matching texel density without re-optimizing/re-bloating the perfectly set up UV shells?

Please advise.
Thanks!
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xyz



Posts: 2
Joined: 22 May 2014

PostPosted: Mon Dec 02, 2019 10:12 am    Post subject: Reply with quote

does anyone have an answer to this please?
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