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headus 3D scans

Ed View disabled?

 
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kheemo
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PostPosted: Tue Aug 22, 2006 8:55 am    Post subject: Ed View disabled? Reply with quote

my Ed view button is grey .. I cant enable it..any suggestion ?
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Tue Aug 22, 2006 5:14 pm    Post subject: Reply with quote

The Ed view is used initially to cut up your 3d mesh, but once all pieces have
been dropped down into UV space, its no longer needed.

Phil
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Raph



Posts: 6
Joined: 22 Aug 2006

PostPosted: Wed Aug 23, 2006 5:20 am    Post subject: Reply with quote

ok.. I think its because I gave a general side projection on my mesh before editing UVs in UVLayout.. thats probably why I never had the option to go in the ed menu ...

I jsut saw that you can reset it before you open the file too ..great..

thanks for your awnser...

I have another question

1 : ,,is it possible to hide some of the poly .. I have a uge model and unfortunatly some poly are overlaping each other wich make it really hard to cut..

2 : on my UV .. I have like 2 poly missing.. Im trying to weld those 2 small face taht were detach from the projection.. I cant find a way to weld it back.. W dosent work .. neither shift M ,,,,there are yellow edges arround theses two small detached faces ..



thanks for your time !
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Raph



Posts: 6
Joined: 22 Aug 2006

PostPosted: Wed Aug 23, 2006 12:33 pm    Post subject: Reply with quote

what If I hit D by mistake in the editor view.. is there a way to undo it ? or I need to restart all over ?
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headus
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Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Wed Aug 23, 2006 5:48 pm    Post subject: Reply with quote

Raph wrote:
1 : ,,is it possible to hide some of the poly ..

You can use the H hotkey to hide parts of the mesh. Use H-U to undo the hide.

Quote:
2 : on my UV .. I have like 2 poly missing.. Im trying to weld those 2 small face taht were detach from the projection.. I cant find a way to weld it back.. W dosent work .. neither shift M ,,,,there are yellow edges arround theses two small detached faces ..

It looks to me like those two faces would still be in Ed space, not yet dropped down,
so they dont have any UVs to weld to. Go back to Ed space, hit Home to center the
view on all visible polys, and see if you can see them there.

Quote:
what If I hit D by mistake in the editor view.. is there a way to undo it ?

Shift-D.

Phil
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Raph



Posts: 6
Joined: 22 Aug 2006

PostPosted: Thu Aug 24, 2006 4:37 am    Post subject: Reply with quote

awesome thanks Phil !!

Looks like we will take a few licenses here !! I luv UVLayout
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