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headus 3D scans

Flatten All Shells

 
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Kaiyri



Posts: 2
Joined: 03 Jul 2016

PostPosted: Sun Jul 03, 2016 7:06 am    Post subject: Flatten All Shells Reply with quote

Hey, I was wondering if it is possible to flatten all the shells in the uv mode without doing it shell by shell pressing "F" over every single one individually. I have been looking around and there seems to be some solutions to it by hovering your mouse in a blank area, press "F" and drag a selection box over the shells you want to be flattened. This doesn't seem to work. The only time this works is if you do it by pressing Shift + F and this would do bloat and flatten on multiple shells. However in my situation I do not want to bloat out the shell, only flatten it. Is there a solution to this or have I just been doing the wrong thing?
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Sun Jul 03, 2016 7:29 pm    Post subject: Reply with quote

"press "F" and drag a selection box over the shells you want to be flattened. This doesn't seem to work."

If you do the F-box thing, they are flattened (turned from 3D shells into 2D flat shapes), but they aren't optimized. To do that also, pick the shells first (LMB drag a box over them) and click the "Run For" button in the Optimize panel.

The reason we don't optimize automatically on the F-box thing is in case someone doesn't want the optimizing.

Phil
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Kaiyri



Posts: 2
Joined: 03 Jul 2016

PostPosted: Mon Jul 04, 2016 6:09 am    Post subject: Reply with quote

Ooooh wow thanks! I had a bunch of different shells that were flattened fine but their uv resolution for each were all different so I had to flatten each on individually before. Cheers!
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