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headus 3D scans

over-sized shells moved from UV space into Ed space

 
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mokosan



Posts: 150
Joined: 03 Apr 2006
Location: NZ

PostPosted: Mon May 25, 2015 3:39 pm    Post subject: over-sized shells moved from UV space into Ed space Reply with quote

Hello,

I have an asset that needs very large shells, they are long ropes which I had scaled to be proportionately scale so that the width of the rope is the full udim in U.

I just tried to send it back to UVLayout but it keep moving the shells into Ed space, I turned off Big World Fix but that had not effect.

Any suggestions?

Cheers,
M
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