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headus 3D scans

Red and Green Cut Lines ?

 
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SuperSheep



Posts: 86
Joined: 19 Jun 2012

PostPosted: Fri Nov 30, 2012 4:49 pm    Post subject: Red and Green Cut Lines ? Reply with quote

Maybe this has been answered before. I'm unwrapping a cylinder, that I have changed, it still remains a cylinder. When I create the cut lines to spit them apart (enter) not all the split lines are green, there are some red, so when I split them (enter) it doesn't split, Why am I getting the red cut seams ?
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Fri Nov 30, 2012 6:33 pm    Post subject: Reply with quote

Can you attach a picture? Use the F8 key to capture the UVLayout window into a JPG file that you can upload here.

Phil
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GeoffRiley



Posts: 72
Joined: 21 Feb 2007
Location: Cheshire, England

PostPosted: Sat Dec 01, 2012 7:01 am    Post subject: Reply with quote

Just dropping in to say I've seen this happen too... but I can never find a way to recreate it reliably even starting from, what I think is, the same point: I don't think I've ever had it happen as the first thing starting out, it's always after I've already done a fair bit of cutting.

It's one of those things that I intended to report when I could work out how to make it happen. If you see what I mean....

The work around I've found has been to save the uvl file out, reload UVLayout and then reload the uvl file.

Hope that helps.

Geoff
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SuperSheep



Posts: 86
Joined: 19 Jun 2012

PostPosted: Tue Dec 04, 2012 6:42 am    Post subject: Reply with quote

GeoffRiley wrote:
Just dropping in to say I've seen this happen too... but I can never find a way to recreate it reliably even starting from, what I think is, the same point: I don't think I've ever had it happen as the first thing starting out, it's always after I've already done a fair bit of cutting.

It's one of those things that I intended to report when I could work out how to make it happen. If you see what I mean....

The work around I've found has been to save the uvl file out, reload UVLayout and then reload the uvl file.

Hope that helps.

Geoff


I tried to recreate it again, and I couldn't. When I can recreate it, I will update the thread Smile
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Tue Dec 04, 2012 3:31 pm    Post subject: Reply with quote

OK, it does sound like a bug, maybe bought on by unusual topology in the loaded file. Anyway, if it happens again, please do send a pic.

Phil
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SuperSheep



Posts: 86
Joined: 19 Jun 2012

PostPosted: Wed Jan 28, 2015 8:40 pm    Post subject: Reply with quote

It has been about two years and I have run into this problem, I don't know if it's been fixed ?

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headus
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Location: Perth, Australia

PostPosted: Thu Jan 29, 2015 1:30 am    Post subject: Reply with quote

If the problem is that you've marked that edge but it doesn't all cut, then it could be that there's a *very* short edge in your geometry that you haven't spotted and haven't run the mouse over. Try using the drag method to select edges if you aren't already (i.e. press and hold "C" then move the mouse pointer to drag out a selection).

Phil
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SuperSheep



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Joined: 19 Jun 2012

PostPosted: Thu Jan 29, 2015 7:09 am    Post subject: Reply with quote

I gave this a shot before posting, it didn't solve. I found a work around using Maya UV tools and UV Layout !
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