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headus 3D scans

plugin 'send' issues updating in Maya

 
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mokosan



Posts: 150
Joined: 03 Apr 2006
Location: NZ

PostPosted: Thu Nov 13, 2014 7:11 am    Post subject: plugin 'send' issues updating in Maya Reply with quote

Hello,

I am consistantly finding that the UVs arent being updated when sent back to Maya.
It does send an updated version, just not the latest version, which is very odd.
If I move the group/box into another Udim, it works.

Unfortunately send you a scene would probably not help as it doesnt happen repeatedly if I open a fresh UVLayout.

Any idea why this might be happening?

Latest version and latest version plugin. On linux

Cheers,

Mike
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Sun Nov 16, 2014 6:16 pm    Post subject: Reply with quote

"It does send an updated version, just not the latest version, which is very odd."

Yes, very!

As you probably know, the plugin transfers its info via temporary OBJ files, so I'm wondering if its a networking caching/latency/locking thing. The temp OBJ files are stored in your maya project directories, so could that be on a file server via NFS? If yes, then maybe changing the temp folder to something local (e.g. /tmp) might be worth exploring.

Change this in the MEL plugin script ...

string $uvlayout_dir = $workspace_dir + "/uvlayout";

... to this ...

string $uvlayout_dir = "/tmp/uvlayout";

... and see if things improve.

Phil
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mokosan



Posts: 150
Joined: 03 Apr 2006
Location: NZ

PostPosted: Sun Nov 23, 2014 2:50 pm    Post subject: mel script Reply with quote

Hi,

Exactly which mel script are you referring to?


Mike
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Sun Nov 23, 2014 5:15 pm    Post subject: Reply with quote

Search for "uvlayout_open.mel" in your home maya folder.

Phil
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