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Passing options along plugin OSX

 
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dela



Posts: 12
Joined: 06 Dec 2017

PostPosted: Thu Dec 07, 2017 11:27 am    Post subject: Passing options along plugin OSX Reply with quote

Hi all,

im wondering if there is someone here who has the options working to pass along the file exported to UVlayout on OSX. Im using the blender version which i got working using the plugin in the content folder. Both "uvlayout-plugin" and "uvlayout-maya" working when i only send the obj file. But using '-plugin,Poly,New' ahead of the file results in this error;

Code:
appOpen, '--uvlayout-plugin,poly,edit', path + file_Name
[i]error: uvlayoutP [-h] [<file.{ply,obj,uvl}>][/i]


with some using , i receive this error;
Code:
appOpen, '-plugin,poly,edit' + filename
[i]error: uvlayoutP: Need to define plugin transfer file in args.[/i]


Im really amazed how nice using this plugin already is and how it speedsup the workflow. But windows version have more control, the main plugin page does say anything about using correct method on OSX.

Ive tried using the main app but i get a permission error if i do that. Then tried this,
Code:
  uvlayout_proc = subprocess.Popen("/bin/bash","-c","open "+uvlayoutpath)

But it will open the app in regular mode.
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