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dustinbrown

Posts: 77
Joined: 07 Jul 2009
Location: United States
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Posted: Wed Nov 09, 2011 9:46 am Post subject: Rorschach UVs |
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1) Lets say you want to preserve your shell borders, but you've made some geometry edits and you need to move some border points around a bit. Is there a way to slide the points along the average normal of the border edges? That way you can make your tweaks without changing the silhouette of the shell at all.
2) Does Headus have a function that allows you to perfectly rorschach your UVs on the 0,1 UV space?
http://blog.oaxoa.com/wp-content/rorschach1.gif
EDIT: Figured out #2 myself. Using the snap to grid feature.
I have another question though. Is there a Redo or Step Forward command? So if you undo too far back you can go forward again. |
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headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Thu Nov 10, 2011 3:42 am Post subject: Re: Rorschach UVs |
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"Is there a way to slide the points along"
You can use anchor points to snap vertically or horizontally to another point, but there's no way currently to snap to an arbitrary edge.
"Is there a Redo or Step Forward command?"
No, sorry again, there's no redo yet.
Phil |
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dustinbrown

Posts: 77
Joined: 07 Jul 2009
Location: United States
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Posted: Thu Nov 10, 2011 8:18 am Post subject: |
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Thanks for the quick response, Phil. |
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