View previous topic :: View next topic |
Author |
Message |
josh
Posts: 3
Joined: 13 Jun 2011
|
Posted: Mon Jun 13, 2011 1:11 pm Post subject: UVLayout plugin for 2012. Does it work? |
|
|
Has anyone got this to work yet?
I made sure the path was set to pro version and my obj plugin was checked, but I get nothing when I click the run and send buttons, not even an error.
any ideas? |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Tue Jun 14, 2011 2:47 am Post subject: |
|
|
Open up the MEL script window, and type this ...
uvlayout_run;
.. followed by the Enter key. Do you get any errors from that?
Phil |
|
Back to top |
|
 |
josh
Posts: 3
Joined: 13 Jun 2011
|
Posted: Tue Jun 14, 2011 8:54 am Post subject: |
|
|
i get this error
// Error: Cannot find procedure "uvlayout_run". // |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Tue Jun 14, 2011 5:34 pm Post subject: |
|
|
Sorry, I made a mistake! The command you need to type in is ...
uvlayout_open;
Phil |
|
Back to top |
|
 |
josh
Posts: 3
Joined: 13 Jun 2011
|
Posted: Wed Jun 15, 2011 8:15 am Post subject: |
|
|
no errors
the gui popped up as well, but UV layout didn't open. |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Wed Jun 15, 2011 4:48 pm Post subject: |
|
|
Edit the uvlayout_open.mel script and search for the uvlayout_run() function. Towards the top of that you'll see a debug variable being set to "0". Change that to "1", save, and restart maya. Type "uvlayout_open;" into the script window again and this time it should dump extra information. You can post that here and I'll see if I can work out whats going wrong.
Phil |
|
Back to top |
|
 |
jjk
Posts: 2
Joined: 30 Jun 2011
|
Posted: Thu Jun 30, 2011 3:27 am Post subject: |
|
|
Hello,
I am running maya 2012, the uvlayout plugin icons are showing on the shelf and i can select info and run the uvlayout program within the window it opens by clicking on run uvlayout button.
now if i select astandard maya polygon cube and the clickon send mesh i get this error : // Error: file: C:/Users/Unified/Documents/maya/2012-x64/scripts/uvlayout_open_mod.mel line 189: Could not save file "C:/Users/Unified/Documents/maya/projects/default/default/uvlayout/tmp6572.obj".
I did not have this problem with maya 2011 and below. I can export the cube or any other model using maya 2012 own obj export plugin with no problems or errors and import as well with no errors.
I hope some one can help.
thankyou. |
|
Back to top |
|
 |
headus Site Admin

Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia
|
Posted: Thu Jun 30, 2011 4:41 pm Post subject: |
|
|
The plugin is supposed to make its own temporary folder, but maybe that's not happened for some reason? So check that this folder exists and that you have permissions to create files in it ...
"C:/Users/Unified/Documents/maya/projects/default/default/uvlayout"
Phil |
|
Back to top |
|
 |
jjk
Posts: 2
Joined: 30 Jun 2011
|
Posted: Thu Jun 30, 2011 9:14 pm Post subject: |
|
|
Thank you Phil that works.
And thank you for such a great progam and plugin. |
|
Back to top |
|
 |
stezza

Posts: 21
Joined: 29 Sep 2006
Location: London
|
Posted: Wed Aug 10, 2011 1:30 am Post subject: Send button |
|
|
I am having the exact same problem I do have the uvlayout folder which does have the temp data saved in it when I press the send button but will not appear in UVlayout UI.
I did rename the temp item with extenion .obj and it does load through UVlayout UI.
Any ideas as to what else could be causing this issue?
PS just tried it with Maya 2011 and works fine here so could it be to do with Maya 2012 hot fix2? |
|
Back to top |
|
 |
|