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headus 3D tools / 3D scans Support Forums
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ray_2204
Posts: 2
Joined: 11 Jan 2019
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Posted: Fri Jan 11, 2019 3:55 am Post subject: Tagging edges |
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I seem to be having issues trying to tag edges and untag edges using the C key or Shift + C key and mouseover commands when in Edit mode or in UV mode. I will be working on a model and things go well. I can tag edges and untag no problem. Then suddenly i can't tag edges or untag them. Sometimes when i zoom in really close to an edge it helps when tagging. I've ran the OpenGL command in preferences which chooses double for my system. I've also tried using Mixed and Int. But the same problem keeps occuring. Are there other settings that i coud change to try and cure this issue? I've also noticed when i try to manually move a vertice it seems to snap some distance forward before i can move it. My system is up to date with drivers and updates. |
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headus Site Admin

Posts: 2901
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Sun Jan 13, 2019 4:17 pm Post subject: |
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Sounds like it confused about where the mouse pointer is relative to the window position.
Which OS are you running UVLayout on (i.e. Windows, OSX or Linux)?
Next time it happens, hide everything (H then S hotkeys), resize the window, then unhide (H then U) and see if that fixes it.
Phil |
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ray_2204
Posts: 2
Joined: 11 Jan 2019
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Posted: Wed Jan 30, 2019 8:56 am Post subject: |
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It seems that resizing the window has cured the problem. Everything appears to be working as expected. I'm using Windows 10 home edition. Thanks. |
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