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headus 3D scans

iv layout slow on windows 10

 
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crisflima



Posts: 1
Joined: 30 Jan 2016

PostPosted: Sat Jan 30, 2016 10:47 am    Post subject: iv layout slow on windows 10 Reply with quote

hey, I'm testing the demo version cause I'm interest in buying it!!BUT this software is really slow on my windows 10. I don't know why. Is there something I can do?!?!
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Wed Feb 10, 2016 12:36 am    Post subject: Reply with quote

It could be the "OpenGL" preference. There's more info on that here ...

http://www.uvlayout.com/doc/User_Guide:_About_UVLayout#OpenGL

Phil
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win



Posts: 3
Joined: 12 May 2016

PostPosted: Thu May 12, 2016 6:31 am    Post subject: Reply with quote

Hello

This happen to me too. with Window 10, I had delay respond while tagging edges or painting face with G key. The help line at the bottom are deley too. I tried Double and Int option already.

Best regards

Win Weesakul
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win



Posts: 3
Joined: 12 May 2016

PostPosted: Thu May 12, 2016 4:23 pm    Post subject: Reply with quote

Working fine now. I set OpenGL to Int. Embarassed
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Mon May 23, 2016 9:35 pm    Post subject: Reply with quote

Thanks for the update!

So that no-one else gets caught out, I've added an automatic calibration routine that runs the first time you run UVLayout. It takes about 30 seconds, and draws a model over and over and calculates what the best setting is for your particular setup. This will be in any beta and final releases from now on.

Phil
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