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headus 3D scans

UVLayout v2.09 now available

 
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Tue Sep 22, 2015 1:55 am    Post subject: UVLayout v2.09 now available Reply with quote

Hello All,

UVLayout v2.09 is now available for all users from ...

http://www.uvlayout.com/update

New tools added in this version:

- Live Editing : When turned on, each shell's flattening is
automatically optimized as cuts and welds are made. >Demo video<

- Shell Sorting : By flattened UV area, by area in 3D or by number
of polygons.

- Display Udims : Or tile U,V numbers in the UV view, plus you
can type in a number and the view will jump to that tile.

- Save Hotkey : Typing '>' in the graphics window will now save the
current mesh out to a UVL file. This can be used as an emergency
recovery if the normal GUI save buttons are unavailable (e.g.
if the GUI windows lockup or disappear).

Changes to existing tools:

- S Hotkey : Now have the choice to place the mirrored shell either
flipped and under the first shell, adjacent to the first shell,
on the opposite side of the current tile, or on the opposite side
of the next tile. Also the S hotkey will switch to a rectangle
select, if nothing is under the mouse pointer, to perform the
copy on multiple shells. >Demo Video<

- Copy UVs : Added the option to specify the U or V offset when
placing copied shells. Also added the option to find edges on
all topologically matched geometry, not just of the same or
similar size. >Demo Video<

- Move/Scale/Rotate : Added buttons to move selected shells by
whole tiles in N, E, S, W or diagonal directions. Also moved the
shell align to axes option out of the Pack tool and into here,
and can align/rotate shells so they are arranged vertically within
the 3D space.

- Rescale : Added option to rescale selected shells as a group,
keeping their relative size and positioning.

- Display Trace : If you click the Dismiss button when selecting
a trace image, the standard checker patterns will be displayed
in the UV view background instead.

- Segment : Now abortable by holding Space

- Max Shells preference : When an OBJ file is loaded, the overall
bounding box of the UVs is checked, and if its larger than this
value, an error is displayed. If the UVs of your mesh really do
span over more than 100 tiles, then you can increase that limit.

- Maya Plugin : Added support for Maya LT, the option to turn
on extra logging for debugging, plus options for forcing Subdiv
meshes and the UV size within UVLayout.

Bugs fixed:

- Mac OS X El Capitan : UVLayout is now supported on this platform.

- Pack Rotation : Fixed crashes caused by the new threaded rotation
testing code.

- Overlap : Rare crash in the overlap testing code found and fixed.

- Shift-S Hotkey : Edge straightening tool didn't immediately
update the displayed UVs.

- Licensing GUI : Fixed bug where HLServer preference not always
saving. Plus fixed bug where HLManager not always connecting to
license server.

For more info on any of these changes, check the User Guide.

Phil


Last edited by headus on Mon May 27, 2019 12:37 am; edited 1 time in total
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Mon Oct 12, 2015 11:17 pm    Post subject: UVLayout v2.09.01 now available Reply with quote

Hello All,

UVLayout v2.09.01 is now available for all users from ...

http://www.uvlayout.com/update

New tools added in this version:

- Shift-J Hotkey : During development, we stress tested the
flattening algorithm by randomizing the UVs on a shell first (J
is for junk). So this "new" tool isn't at all useful for getting
any real work done, but it can be interesting to see what happens
regardless. Type Shift-J then Space-F to flatten.

Changes to existing tools:

- Display : Added the option to use normals imported from the
OBJ file when shading meshes in the T hotkey textured views.

Bugs fixed:

- Live Editing : Was slowed when the Pack tool "Show Tile Coverage"
option was turned on.

- Show Tile Coverage : If turned on, sometimes caused a fatal
error if the F hotkey was used on a shell. This bug wasn't in
earlier versions, just in the 2.09.00 release.

- Edge Picking : Sometimes didn't work if an edge was overlapped
by other polygons in a shell.

Phil
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Wed Dec 16, 2015 2:22 am    Post subject: UVLayout v2.09.02 now available Reply with quote

Hello All,

UVLayout v2.09.02 is now available for all users from ...

http://www.uvlayout.com/update

Changes to existing tools:

- Groups : Can now edit the group lists and their memberships. For
example, you can now create a new material name and add polygons
or shells to it. >Demo video<

- Display : Added option to hide the green UV seams when viewing
the mesh in the textured 3D views.

Phil
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