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headus 3D scans

8K repaint please

 
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mokosan



Posts: 150
Joined: 03 Apr 2006
Location: NZ

PostPosted: Mon Apr 15, 2013 3:50 am    Post subject: 8K repaint please Reply with quote

The repaint option is limited to 4k. Could we please have it extended to 8K?
Is it possible to change this setting somehow without waiting for a new build/release?

The 4k limitation seems to be throughout the program..

Cheers
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Mon Apr 15, 2013 6:51 pm    Post subject: Reply with quote

In my current dev version, its limited to 8k in the GUI. I dont think I did that recently, so the same 8k limit might have made its way into the latest beta releases.

But actually that limit is just in the GUI, not in the code that does the real work. You may be able to trick it by typing the value you want into the field (e.g. "8k"), then click the Repaint button.

Phil
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mokosan



Posts: 150
Joined: 03 Apr 2006
Location: NZ

PostPosted: Mon Apr 15, 2013 10:42 pm    Post subject: Limit Reply with quote

Yes I tried that but it changes straight to 4k
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mokosan



Posts: 150
Joined: 03 Apr 2006
Location: NZ

PostPosted: Mon Apr 15, 2013 10:43 pm    Post subject: Limit Reply with quote

Yes I tried that but it changes straight to 4k
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headus
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Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Mon Apr 15, 2013 11:33 pm    Post subject: Reply with quote

Don't touch the Enter key ... just type in "8k" and then click the Repaint Button.

If you still cant get that to work, try using the alternate value settings. By that I mean "=" or "*". If you input map is 8k, then typing "=" into that field means that the output map will be the same size. If the input is 4k for example, then typing "*2" into that field should give you an 8k map.

Phil
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